#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GC_Commando_FlakVest_RemoveStack #include "Basic.hpp" #include "FortniteGame_classes.hpp" namespace SDK { // BlueprintGeneratedClass GC_Commando_FlakVest_RemoveStack.GC_Commando_FlakVest_RemoveStack_C // 0x0000 (0x0080 - 0x0080) class UGC_Commando_FlakVest_RemoveStack_C final : public UFortGameplayCueNotify_Simple { public: static class UClass* StaticClass() { return StaticBPGeneratedClassImpl<"GC_Commando_FlakVest_RemoveStack_C">(); } static class UGC_Commando_FlakVest_RemoveStack_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; static_assert(alignof(UGC_Commando_FlakVest_RemoveStack_C) == 0x000008, "Wrong alignment on UGC_Commando_FlakVest_RemoveStack_C"); static_assert(sizeof(UGC_Commando_FlakVest_RemoveStack_C) == 0x000080, "Wrong size on UGC_Commando_FlakVest_RemoveStack_C"); }