#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GA_DefaultPlayer_Death #include "Basic.hpp" #include "GA_DefaultPlayer_Death_classes.hpp" #include "GA_DefaultPlayer_Death_parameters.hpp" namespace SDK { // Function GA_DefaultPlayer_Death.GA_DefaultPlayer_Death_C.ExecuteUbergraph_GA_DefaultPlayer_Death // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UGA_DefaultPlayer_Death_C::ExecuteUbergraph_GA_DefaultPlayer_Death(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_Death_C", "ExecuteUbergraph_GA_DefaultPlayer_Death"); Params::GA_DefaultPlayer_Death_C_ExecuteUbergraph_GA_DefaultPlayer_Death Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function GA_DefaultPlayer_Death.GA_DefaultPlayer_Death_C.PickDeathMontageSection // (BlueprintCallable, BlueprintEvent) void UGA_DefaultPlayer_Death_C::PickDeathMontageSection() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_Death_C", "PickDeathMontageSection"); UObject::ProcessEvent(Func, nullptr); } }