#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ErrorWindow #include "Basic.hpp" #include "ErrorWindow_classes.hpp" #include "ErrorWindow_parameters.hpp" namespace SDK { // Function ErrorWindow.ErrorWindow_C.ExecuteUbergraph_ErrorWindow // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UErrorWindow_C::ExecuteUbergraph_ErrorWindow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "ExecuteUbergraph_ErrorWindow"); Params::ErrorWindow_C_ExecuteUbergraph_ErrorWindow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function ErrorWindow.ErrorWindow_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UErrorWindow_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature"); Params::ErrorWindow_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ErrorWindow.ErrorWindow_C.ResetLlamas // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::ResetLlamas() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "ResetLlamas"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_165_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UErrorWindow_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_165_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_165_CommonButtonClicked__DelegateSignature"); Params::ErrorWindow_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_165_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ErrorWindow.ErrorWindow_C.StartAmbientLlamaSequence // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::StartAmbientLlamaSequence() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "StartAmbientLlamaSequence"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.PlayRandomAmbientLlama // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::PlayRandomAmbientLlama() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "PlayRandomAmbientLlama"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.HandleLlamaCycleFinished // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::HandleLlamaCycleFinished() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "HandleLlamaCycleFinished"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.LlamaReverse // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::LlamaReverse() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "LlamaReverse"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.HandleLlamaAnimFinish // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::HandleLlamaAnimFinish() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "HandleLlamaAnimFinish"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.OnActivated // (Event, Protected, BlueprintEvent) void UErrorWindow_C::OnActivated() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "OnActivated"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorWindow_C::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "PreConstruct"); Params::ErrorWindow_C_PreConstruct Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function ErrorWindow.ErrorWindow_C.OutroEnded // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::OutroEnded() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "OutroEnded"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.IntroEnded // (BlueprintCallable, BlueprintEvent) void UErrorWindow_C::IntroEnded() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "IntroEnded"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.OnBeginIntro // (Event, Public, BlueprintEvent) void UErrorWindow_C::OnBeginIntro() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "OnBeginIntro"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.OnBeginOutro // (Event, Public, BlueprintEvent) void UErrorWindow_C::OnBeginOutro() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "OnBeginOutro"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UErrorWindow_C::Destruct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UErrorWindow_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.AddError // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FFortErrorInfo ErrorInfo (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // bool First_Error (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorWindow_C::AddError(struct FFortErrorInfo& ErrorInfo, bool First_Error) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "AddError"); Params::ErrorWindow_C_AddError Parms{}; Parms.ErrorInfo = std::move(ErrorInfo); Parms.First_Error = First_Error; UObject::ProcessEvent(Func, &Parms); ErrorInfo = std::move(Parms.ErrorInfo); } // Function ErrorWindow.ErrorWindow_C.Initialize // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UErrorWindow_C::Initialize() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "Initialize"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.GetShouldLogout // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // bool Return_Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorWindow_C::GetShouldLogout(bool* Return_Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "GetShouldLogout"); Params::ErrorWindow_C_GetShouldLogout Parms{}; UObject::ProcessEvent(Func, &Parms); if (Return_Value != nullptr) *Return_Value = Parms.Return_Value; } // Function ErrorWindow.ErrorWindow_C.CloseErrorWindow // (Public, BlueprintCallable, BlueprintEvent) void UErrorWindow_C::CloseErrorWindow() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "CloseErrorWindow"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.OnAnalogValueChanged // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FAnalogInputEvent InAnalogInputEvent (BlueprintVisible, BlueprintReadOnly, Parm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) struct FEventReply UErrorWindow_C::OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "OnAnalogValueChanged"); Params::ErrorWindow_C_OnAnalogValueChanged Parms{}; Parms.MyGeometry = std::move(MyGeometry); Parms.InAnalogInputEvent = std::move(InAnalogInputEvent); UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function ErrorWindow.ErrorWindow_C.SetupMediumSeverity // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UErrorWindow_C::SetupMediumSeverity() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "SetupMediumSeverity"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorWindow.ErrorWindow_C.SetupSeverSeverity // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UErrorWindow_C::SetupSeverSeverity() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorWindow_C", "SetupSeverSeverity"); UObject::ProcessEvent(Func, nullptr); } }