#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: CheckForMessageItems #include "Basic.hpp" #include "CheckForMessageItems_classes.hpp" #include "CheckForMessageItems_parameters.hpp" namespace SDK { // Function CheckForMessageItems.CheckForMessageItems_C.ExecuteUbergraph_CheckForMessageItems // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ACheckForMessageItems_C::ExecuteUbergraph_CheckForMessageItems(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CheckForMessageItems_C", "ExecuteUbergraph_CheckForMessageItems"); Params::CheckForMessageItems_C_ExecuteUbergraph_CheckForMessageItems Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function CheckForMessageItems.CheckForMessageItems_C.Execute // (Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FFortScriptedActionParams Params_0 (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor) void ACheckForMessageItems_C::Execute(const struct FFortScriptedActionParams& Params_0) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CheckForMessageItems_C", "Execute"); Params::CheckForMessageItems_C_Execute Parms{}; Parms.Params_0 = std::move(Params_0); UObject::ProcessEvent(Func, &Parms); } // Function CheckForMessageItems.CheckForMessageItems_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void ACheckForMessageItems_C::UserConstructionScript() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CheckForMessageItems_C", "UserConstructionScript"); UObject::ProcessEvent(Func, nullptr); } // Function CheckForMessageItems.CheckForMessageItems_C.ShowMessage // (Public, BlueprintCallable, BlueprintEvent) void ACheckForMessageItems_C::ShowMessage() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CheckForMessageItems_C", "ShowMessage"); UObject::ProcessEvent(Func, nullptr); } // Function CheckForMessageItems.CheckForMessageItems_C.Closed // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonActivatablePanel* Param_Closed (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ACheckForMessageItems_C::Closed(class UCommonActivatablePanel* Param_Closed) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CheckForMessageItems_C", "Closed"); Params::CheckForMessageItems_C_Closed Parms{}; Parms.Param_Closed = Param_Closed; UObject::ProcessEvent(Func, &Parms); } }