#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BasicRatingWidget #include "Basic.hpp" #include "BasicRatingWidget_classes.hpp" #include "BasicRatingWidget_parameters.hpp" namespace SDK { // Function BasicRatingWidget.BasicRatingWidget_C.ExecuteUbergraph_BasicRatingWidget // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBasicRatingWidget_C::ExecuteUbergraph_BasicRatingWidget(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "ExecuteUbergraph_BasicRatingWidget"); Params::BasicRatingWidget_C_ExecuteUbergraph_BasicRatingWidget Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function BasicRatingWidget.BasicRatingWidget_C.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UBasicRatingWidget_C::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "PreConstruct"); Params::BasicRatingWidget_C_PreConstruct Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function BasicRatingWidget.BasicRatingWidget_C.GetBorderVisibility // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // ESlateVisibility Param_Visibility (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBasicRatingWidget_C::GetBorderVisibility(ESlateVisibility* Param_Visibility) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "GetBorderVisibility"); Params::BasicRatingWidget_C_GetBorderVisibility Parms{}; UObject::ProcessEvent(Func, &Parms); if (Param_Visibility != nullptr) *Param_Visibility = Parms.Param_Visibility; } // Function BasicRatingWidget.BasicRatingWidget_C.Update Power Rating Value // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Rating (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBasicRatingWidget_C::Update_Power_Rating_Value(int32 Rating) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "Update Power Rating Value"); Params::BasicRatingWidget_C_Update_Power_Rating_Value Parms{}; Parms.Rating = Rating; UObject::ProcessEvent(Func, &Parms); } // Function BasicRatingWidget.BasicRatingWidget_C.Update Border Color // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color1 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor Color2 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBasicRatingWidget_C::Update_Border_Color(const struct FLinearColor& Color1, const struct FLinearColor& Color2) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "Update Border Color"); Params::BasicRatingWidget_C_Update_Border_Color Parms{}; Parms.Color1 = std::move(Color1); Parms.Color2 = std::move(Color2); UObject::ProcessEvent(Func, &Parms); } // Function BasicRatingWidget.BasicRatingWidget_C.Get Current Rating // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // float CurrentNumericValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBasicRatingWidget_C::Get_Current_Rating(float* CurrentNumericValue) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "Get Current Rating"); Params::BasicRatingWidget_C_Get_Current_Rating Parms{}; UObject::ProcessEvent(Func, &Parms); if (CurrentNumericValue != nullptr) *CurrentNumericValue = Parms.CurrentNumericValue; } // Function BasicRatingWidget.BasicRatingWidget_C.Update Power Rating Style // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UClass* InStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBasicRatingWidget_C::Update_Power_Rating_Style(class UClass* InStyle) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BasicRatingWidget_C", "Update Power Rating Style"); Params::BasicRatingWidget_C_Update_Power_Rating_Style Parms{}; Parms.InStyle = InStyle; UObject::ProcessEvent(Func, &Parms); } }