#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BannerLibrary #include "Basic.hpp" #include "BannerLibrary_classes.hpp" #include "BannerLibrary_parameters.hpp" namespace SDK { // Function BannerLibrary.BannerLibrary_C.GenericUpdateMaterial // (Static, Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UMaterialInstanceDynamic* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTexture* BannerIcon (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor BG_PrimaryColor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor BG_SecondaryColor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTexture* ShapeIcon (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBannerLibrary_C::GenericUpdateMaterial(class UMaterialInstanceDynamic* Target, class UTexture* BannerIcon, const struct FLinearColor& BG_PrimaryColor, const struct FLinearColor& BG_SecondaryColor, class UTexture* ShapeIcon, class UObject* __WorldContext) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = StaticClass()->GetFunction("BannerLibrary_C", "GenericUpdateMaterial"); Params::BannerLibrary_C_GenericUpdateMaterial Parms{}; Parms.Target = Target; Parms.BannerIcon = BannerIcon; Parms.BG_PrimaryColor = std::move(BG_PrimaryColor); Parms.BG_SecondaryColor = std::move(BG_SecondaryColor); Parms.ShapeIcon = ShapeIcon; Parms.__WorldContext = __WorldContext; GetDefaultObj()->ProcessEvent(Func, &Parms); } // Function BannerLibrary.BannerLibrary_C.UpdateBannerColorOnMaterial // (Static, Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UMaterialInstanceDynamic* Material (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor PrimaryBGColor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor SecondaryBGColor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBannerLibrary_C::UpdateBannerColorOnMaterial(class UMaterialInstanceDynamic* Material, const struct FLinearColor& PrimaryBGColor, const struct FLinearColor& SecondaryBGColor, class UObject* __WorldContext) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = StaticClass()->GetFunction("BannerLibrary_C", "UpdateBannerColorOnMaterial"); Params::BannerLibrary_C_UpdateBannerColorOnMaterial Parms{}; Parms.Material = Material; Parms.PrimaryBGColor = std::move(PrimaryBGColor); Parms.SecondaryBGColor = std::move(SecondaryBGColor); Parms.__WorldContext = __WorldContext; GetDefaultObj()->ProcessEvent(Func, &Parms); } // Function BannerLibrary.BannerLibrary_C.UpdateBannerIconOnMaterial // (Static, Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UMaterialInstanceDynamic* Material (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTexture* Icon (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBannerLibrary_C::UpdateBannerIconOnMaterial(class UMaterialInstanceDynamic* Material, class UTexture* Icon, class UObject* __WorldContext) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = StaticClass()->GetFunction("BannerLibrary_C", "UpdateBannerIconOnMaterial"); Params::BannerLibrary_C_UpdateBannerIconOnMaterial Parms{}; Parms.Material = Material; Parms.Icon = Icon; Parms.__WorldContext = __WorldContext; GetDefaultObj()->ProcessEvent(Func, &Parms); } }