#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BP_QuestExpiresWidget #include "Basic.hpp" #include "BP_QuestExpiresWidget_classes.hpp" #include "BP_QuestExpiresWidget_parameters.hpp" namespace SDK { // Function BP_QuestExpiresWidget.BP_QuestExpiresWidget_C.ExecuteUbergraph_BP_QuestExpiresWidget // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_QuestExpiresWidget_C::ExecuteUbergraph_BP_QuestExpiresWidget(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_QuestExpiresWidget_C", "ExecuteUbergraph_BP_QuestExpiresWidget"); Params::BP_QuestExpiresWidget_C_ExecuteUbergraph_BP_QuestExpiresWidget Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function BP_QuestExpiresWidget.BP_QuestExpiresWidget_C.OnQuestExpirationUpdated // (Event, Protected, BlueprintEvent) void UBP_QuestExpiresWidget_C::OnQuestExpirationUpdated() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_QuestExpiresWidget_C", "OnQuestExpirationUpdated"); UObject::ProcessEvent(Func, nullptr); } // Function BP_QuestExpiresWidget.BP_QuestExpiresWidget_C.SetData // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UFortQuestItem* InItem (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_QuestExpiresWidget_C::SetData(class UFortQuestItem* InItem) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_QuestExpiresWidget_C", "SetData"); Params::BP_QuestExpiresWidget_C_SetData Parms{}; Parms.InItem = InItem; UObject::ProcessEvent(Func, &Parms); } // Function BP_QuestExpiresWidget.BP_QuestExpiresWidget_C.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UBP_QuestExpiresWidget_C::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_QuestExpiresWidget_C", "PreConstruct"); Params::BP_QuestExpiresWidget_C_PreConstruct Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_QuestExpiresWidget.BP_QuestExpiresWidget_C.Refresh Expiration Timer // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UFortQuestItem* Quest (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_QuestExpiresWidget_C::Refresh_Expiration_Timer(class UFortQuestItem* Quest) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_QuestExpiresWidget_C", "Refresh Expiration Timer"); Params::BP_QuestExpiresWidget_C_Refresh_Expiration_Timer Parms{}; Parms.Quest = Quest; UObject::ProcessEvent(Func, &Parms); } // Function BP_QuestExpiresWidget.BP_QuestExpiresWidget_C.GetFortPC // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class AFortPlayerController* AsFort_Player_Controller (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_QuestExpiresWidget_C::GetFortPC(class AFortPlayerController** AsFort_Player_Controller) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_QuestExpiresWidget_C", "GetFortPC"); Params::BP_QuestExpiresWidget_C_GetFortPC Parms{}; UObject::ProcessEvent(Func, &Parms); if (AsFort_Player_Controller != nullptr) *AsFort_Player_Controller = Parms.AsFort_Player_Controller; } }