#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BP_FrontendEventVisiblity #include "Basic.hpp" #include "BP_FrontendEventVisiblity_classes.hpp" #include "BP_FrontendEventVisiblity_parameters.hpp" namespace SDK { // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.ExecuteUbergraph_BP_FrontendEventVisiblity // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_FrontendEventVisiblity_C::ExecuteUbergraph_BP_FrontendEventVisiblity(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "ExecuteUbergraph_BP_FrontendEventVisiblity"); Params::BP_FrontendEventVisiblity_C_ExecuteUbergraph_BP_FrontendEventVisiblity Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) void ABP_FrontendEventVisiblity_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.OnEventActive_D90685A246E0B23B716622898E705932 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FString EventName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // struct FTimespan TimeUntilEnd (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimespan TimeSinceBegin (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float TimespanRatio (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_FrontendEventVisiblity_C::OnEventActive_D90685A246E0B23B716622898E705932(const class FString& EventName, const struct FTimespan& TimeUntilEnd, const struct FTimespan& TimeSinceBegin, float TimespanRatio) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "OnEventActive_D90685A246E0B23B716622898E705932"); Params::BP_FrontendEventVisiblity_C_OnEventActive_D90685A246E0B23B716622898E705932 Parms{}; Parms.EventName = std::move(EventName); Parms.TimeUntilEnd = std::move(TimeUntilEnd); Parms.TimeSinceBegin = std::move(TimeSinceBegin); Parms.TimespanRatio = TimespanRatio; UObject::ProcessEvent(Func, &Parms); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.OnEventUpdated_D90685A246E0B23B716622898E705932 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FString EventName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // struct FTimespan TimeUntilEnd (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimespan TimeSinceBegin (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float TimespanRatio (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_FrontendEventVisiblity_C::OnEventUpdated_D90685A246E0B23B716622898E705932(const class FString& EventName, const struct FTimespan& TimeUntilEnd, const struct FTimespan& TimeSinceBegin, float TimespanRatio) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "OnEventUpdated_D90685A246E0B23B716622898E705932"); Params::BP_FrontendEventVisiblity_C_OnEventUpdated_D90685A246E0B23B716622898E705932 Parms{}; Parms.EventName = std::move(EventName); Parms.TimeUntilEnd = std::move(TimeUntilEnd); Parms.TimeSinceBegin = std::move(TimeSinceBegin); Parms.TimespanRatio = TimespanRatio; UObject::ProcessEvent(Func, &Parms); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.OnEventEnded_D90685A246E0B23B716622898E705932 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FString EventName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // struct FTimespan TimeUntilEnd (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimespan TimeSinceBegin (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float TimespanRatio (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_FrontendEventVisiblity_C::OnEventEnded_D90685A246E0B23B716622898E705932(const class FString& EventName, const struct FTimespan& TimeUntilEnd, const struct FTimespan& TimeSinceBegin, float TimespanRatio) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "OnEventEnded_D90685A246E0B23B716622898E705932"); Params::BP_FrontendEventVisiblity_C_OnEventEnded_D90685A246E0B23B716622898E705932 Parms{}; Parms.EventName = std::move(EventName); Parms.TimeUntilEnd = std::move(TimeUntilEnd); Parms.TimeSinceBegin = std::move(TimeSinceBegin); Parms.TimespanRatio = TimespanRatio; UObject::ProcessEvent(Func, &Parms); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void ABP_FrontendEventVisiblity_C::UserConstructionScript() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "UserConstructionScript"); UObject::ProcessEvent(Func, nullptr); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.SetAssetListVisiblity // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Visibilty (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void ABP_FrontendEventVisiblity_C::SetAssetListVisiblity(bool Visibilty) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "SetAssetListVisiblity"); Params::BP_FrontendEventVisiblity_C_SetAssetListVisiblity Parms{}; Parms.Visibilty = Visibilty; UObject::ProcessEvent(Func, &Parms); } // Function BP_FrontendEventVisiblity.BP_FrontendEventVisiblity_C.SetAssetListVisiblity_InvisibleonActive // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Visibilty (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void ABP_FrontendEventVisiblity_C::SetAssetListVisiblity_InvisibleonActive(bool Visibilty) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("BP_FrontendEventVisiblity_C", "SetAssetListVisiblity_InvisibleonActive"); Params::BP_FrontendEventVisiblity_C_SetAssetListVisiblity_InvisibleonActive Parms{}; Parms.Visibilty = Visibilty; UObject::ProcessEvent(Func, &Parms); } }