#include "FortClientAnnouncement_TutorialConversation.h"
#include "Net/UnrealNetwork.h"

void AFortClientAnnouncement_TutorialConversation::OnRep_TutorialData(const FFortClientAnnouncementData_Tutorial& PreviousTutorialData) {
}

void AFortClientAnnouncement_TutorialConversation::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
    Super::GetLifetimeReplicatedProps(OutLifetimeProps);
    
    DOREPLIFETIME(AFortClientAnnouncement_TutorialConversation, TutorialData);
}

AFortClientAnnouncement_TutorialConversation::AFortClientAnnouncement_TutorialConversation() {
    this->AutoContinueDelay = 0.00f;
}

