#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "FortAnalyticsClientEngagementsManager.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortAnalyticsClientEngagementsManager : public UObject {
    GENERATED_BODY()
public:
    UFortAnalyticsClientEngagementsManager();
};

