#pragma once
#include "CoreMinimal.h"
#include "FortMcpResource.h"
#include "FortMcpTwitch.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortMcpTwitch : public UFortMcpResource {
    GENERATED_BODY()
public:
    UFortMcpTwitch();
};

