#include "MashWidgetBase.h"



void UMashWidgetBase::OnPlayerScoresChanged() {
}


void UMashWidgetBase::OnDynamicScoreMultiplierChanged() {
}


void UMashWidgetBase::OnConstantScoreMultiplierChanged() {
}

UMashWidgetBase::UMashWidgetBase() {
    this->MashMutatorRef = NULL;
}

