#include "BuildingValueRules.h"

FBuildingValueRules::FBuildingValueRules() {
    this->CellsAbove = 0;
    this->CellsBelow = 0;
    this->CellHorizontalRadius = 0;
    this->DistanceFromObjectiveWeight = 0.00f;
    this->AttackWeight = 0.00f;
    this->StructuralWeight = 0.00f;
    this->TrapWeight = 0.00f;
}

