#pragma once
#include "CoreMinimal.h"
#include "ECustomHatType.generated.h"

UENUM(BlueprintType)
enum ECustomHatType {
    ECustomHatType_None,
    ECustomHatType_Cap,
    ECustomHatType_Helmet,
    ECustomHatType_Mask,
    ECustomHatType_Hat,
    ECustomHatType_HeadReplacement,
};

