#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Info.h"
#include "FortMinigameMode.generated.h"

UCLASS(Blueprintable, Deprecated, NotPlaceable, Config=Creative)
class FORTNITEGAME_API ADEPRECATED_FortMinigameMode : public AInfo {
    GENERATED_BODY()
public:
    ADEPRECATED_FortMinigameMode();
};

