#pragma once
#include "CoreMinimal.h"
#include "FortMatchmakingCommon.h"
#include "FortMatchmakingPvE.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortMatchmakingPvE : public UFortMatchmakingCommon {
    GENERATED_BODY()
public:
    UFortMatchmakingPvE();
};

