#pragma once
#include "CoreMinimal.h"
#include "FortRewardNotificationData.h"
#include "FortRewardMissionData.generated.h"

UCLASS(Blueprintable)
class FORTNITEUI_API UFortRewardMissionData : public UFortRewardNotificationData {
    GENERATED_BODY()
public:
    UFortRewardMissionData();
};

