#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortMarkableActorInterface.generated.h"

UINTERFACE()
class FORTNITEGAME_API UFortMarkableActorInterface : public UInterface {
    GENERATED_BODY()
};

class FORTNITEGAME_API IFortMarkableActorInterface : public IInterface {
    GENERATED_BODY()
public:
};

