// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "Editor/UnrealEdEngine.h"
#include "FortUnrealEdEngine.generated.h"

/**
 * 
 */
UCLASS()
class FORTNITEEDITOR_API UFortUnrealEdEngine : public UUnrealEdEngine
{
	GENERATED_BODY()
};
