#include "FortPlayerAnimInstance_Gauntlet.h"

UFortPlayerAnimInstance_Gauntlet::UFortPlayerAnimInstance_Gauntlet() {
    this->FullBodyOverrideWeight = 0.00f;
    this->EmoteIKAlphaInterpSpeed = 6.00f;
    this->EmoteIKAlphaCurrent = 0.00f;
    this->bCarmineJumpCharge = false;
}

