#include "FortRewardConversationWidget.h"

bool UFortRewardConversationWidget::IsValidConversation(const UFortConversation* Conversation) {
    return false;
}

void UFortRewardConversationWidget::GetDataFromSentence(const FFortConversationSentence& Sentence, FText& Text, UTexture2D*& TalkingHeadTexture) {
}

UFortRewardConversationWidget::UFortRewardConversationWidget() {
}

