#include "FortSurvivorSquadSlottingFeedbackData.h"

FFortSurvivorSquadSlottingFeedbackData::FFortSurvivorSquadSlottingFeedbackData() {
    this->HadLeaderMatch = false;
    this->HasLeaderMatch = false;
    this->PreviousPersonalityMatchCount = 0;
    this->CurrentPersonalityMatchCount = 0;
}

