#include "FortCapturePointWidget.h"
/*
void UFortCapturePointWidget::OnCapturePointDataChanged_Implementation(bool bActivated, bool bLocked, float CapturePercentage, TEnumAsByte<ECaptureState::Type> CaptureState, uint8 ControllingTeam) {
}*/

UFortCapturePointWidget::UFortCapturePointWidget() {
}

