#pragma once
#include "CoreMinimal.h"
#include "FortBTTask_GameMoveTo.h"
#include "FortBTTask_GameMoveDirectlyToward.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortBTTask_GameMoveDirectlyToward : public UFortBTTask_GameMoveTo {
    GENERATED_BODY()
public:
    UFortBTTask_GameMoveDirectlyToward();
};

