#pragma once
#include "CoreMinimal.h"
#include "FortPlayerControllerPvP.h"
#include "FortPlayerControllerPvPBaseDestruction.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API AFortPlayerControllerPvPBaseDestruction : public AFortPlayerControllerPvP {
    GENERATED_BODY()
public:
    AFortPlayerControllerPvPBaseDestruction();
};

