#include "FortAthenaMutator_NamePlate.h"
#include "Net/UnrealNetwork.h"

void AFortAthenaMutator_NamePlate::OnRep_DisplayMode() {
}

void AFortAthenaMutator_NamePlate::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
    Super::GetLifetimeReplicatedProps(OutLifetimeProps);
    
    DOREPLIFETIME(AFortAthenaMutator_NamePlate, DisplayMode);
}

AFortAthenaMutator_NamePlate::AFortAthenaMutator_NamePlate() {
    this->DisplayMode = EIndicatorDisplayMode::Default;
}

