#include "MyTownData.h"

UMyTownData::UMyTownData() {
    this->PersonnelXpItemDefinition = NULL;
    this->HeroXpItemDefinition = NULL;
    this->VoucherItemDefinition = NULL;
    this->SchematicXpItemDefinition = NULL;
    this->CurrencyItemDefinition = NULL;
    this->SkillPointItemDefinition = NULL;
    this->ResearchPointItemDefinition = NULL;
    this->TotalRatingGameplayEffect = NULL;
}

