#pragma once
#include "CoreMinimal.h"
#include "FortTeamMember.h"
#include "FortTeamMemberAthena.generated.h"

UCLASS(Blueprintable, Within=FortAthenaTeam)
class FORTNITEGAME_API UFortTeamMemberAthena : public UFortTeamMember {
    GENERATED_BODY()
public:
    UFortTeamMemberAthena();
};

