#include "AthenaSpectatorPlayerWidgetBase.h"


void UAthenaSpectatorPlayerWidgetBase::SetPlayerData(UAthenaRemotePlayerViewData* InPlayerData, bool bForceUpdate) {
}
























UAthenaRemotePlayerViewData* UAthenaSpectatorPlayerWidgetBase::GetPlayerData() const {
    return NULL;
}

UAthenaSpectatorPlayerWidgetBase::UAthenaSpectatorPlayerWidgetBase() {
}

