#pragma once
#include "CoreMinimal.h"
#include "FortPlayerPawnAthena.h"
#include "FortPlayerBotPawnAthena.generated.h"

UCLASS(Blueprintable)
class AFortPlayerBotPawnAthena : public AFortPlayerPawnAthena {
    GENERATED_BODY()
public:
    AFortPlayerBotPawnAthena();
};

