#pragma once
#include "CoreMinimal.h"
#include "FortSquadManagementItemViewContextBase.h"
#include "FortItemViewContext_SquadSlotItemPicker.generated.h"

UCLASS(Blueprintable)
class UFortItemViewContext_SquadSlotItemPicker : public UFortSquadManagementItemViewContextBase {
    GENERATED_BODY()
public:
    UFortItemViewContext_SquadSlotItemPicker();
};

