#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortAttributeFuelInterface.generated.h"

UINTERFACE()
class FORTNITEGAME_API UFortAttributeFuelInterface : public UInterface {
    GENERATED_BODY()
};

class FORTNITEGAME_API IFortAttributeFuelInterface : public IInterface {
    GENERATED_BODY()
public:
};

