#pragma once
#include "CoreMinimal.h"
#include "FortWorldItemDefinitionTooltip.h"
#include "AthenaGadgetItemDefinitionTooltip.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UAthenaGadgetItemDefinitionTooltip : public UFortWorldItemDefinitionTooltip {
    GENERATED_BODY()
public:
    UAthenaGadgetItemDefinitionTooltip();
};

