#include "FortAIPawnVariant.h"

UFortAIPawnVariant::UFortAIPawnVariant() {
    this->MinPlayersToSpawnVariant = 1;
    this->CachedSpawnPointValue = 2147483647;
    this->EncounterExpectedLifespan = -1.00f;
    this->VersionNum = 0;
}

