#include "FortSurvivorSquadSummaryStatItem.h"

void UFortSurvivorSquadSummaryStatItem::SetAttributeModifierAccumulation(const FFortAttributeModifierAccumulation& Accumulation) {
}

UFortSurvivorSquadSummaryStatItem::UFortSurvivorSquadSummaryStatItem() {
    this->ImageSize = EFortBrushSize::VeryVerySmall;
    this->Icon = NULL;
    this->Value = NULL;
    this->Name = NULL;
}

