#include "FortMeleeWeaponStats.h"

FFortMeleeWeaponStats::FFortMeleeWeaponStats() {
    this->RangeVSEnemies = 0.00f;
    this->ConeYawAngle = 0.00f;
    this->ConePitchAngle = 0.00f;
    this->SwingPlaySpeed = 0.00f;
    this->SwingTime = 0.00f;
    this->BuildingConeAngle = 0.00f;
    this->BuildingConeAnglePitch = 0.00f;
    this->RangeVSBuildings2D = 0.00f;
    this->RangeVSBuildingsZ = 0.00f;
    this->RangeVSWeakSpots = 0.00f;
}

