#include "CustomCharacterPartAnimInstance_RhinoBackpack.h"

UCustomCharacterPartAnimInstance_RhinoBackpack::UCustomCharacterPartAnimInstance_RhinoBackpack() {
    this->Piston1SinOffset = 0.00f;
    this->Piston2SinOffset = 1.00f;
    this->Piston3SinOffset = 2.00f;
    this->DefaultPistonSpeed = 30.00f;
    this->FastPistonSpeed = 45.00f;
    this->FastPistonThreshold = 500.00f;
}

