#include "FortWaypointVolumeComponent.h"

void UFortWaypointVolumeComponent::OnClientExitVolume(APlayerState* InPlayerState, AFortVolume* InVolume) {
}

void UFortWaypointVolumeComponent::OnClientEnterVolume(APlayerState* InPlayerState, AFortVolume* InVolume) {
}

UFortWaypointVolumeComponent::UFortWaypointVolumeComponent() {
}

