#pragma once
#include "CoreMinimal.h"
#include "FortGameplayAbility_Jump.h"
#include "FortGameplayAbility_OstrichJump.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortGameplayAbility_OstrichJump : public UFortGameplayAbility_Jump {
    GENERATED_BODY()
public:
    UFortGameplayAbility_OstrichJump();
};

