#pragma once
#include "CoreMinimal.h"
#include "FortAthenaMutator_InfiniteResources.h"
#include "FortAthenaMutator_CreativeInfiniteResources.generated.h"

UCLASS(Blueprintable)
class AFortAthenaMutator_CreativeInfiniteResources : public AFortAthenaMutator_InfiniteResources {
    GENERATED_BODY()
public:
    AFortAthenaMutator_CreativeInfiniteResources();
};

