#include "FortPlayerSurveyQuestionSelector.h"

void UFortPlayerSurveyQuestionSelector::SetSurvey(TScriptInterface<IFortPlayerSurvey> Value) {
}

void UFortPlayerSurveyQuestionSelector::HandleQuestionChanged(UObject* Source, int32 Index) {
}

void UFortPlayerSurveyQuestionSelector::HandleAnswerChanged(UObject* Source, int32 Index) {
}

TScriptInterface<IFortPlayerSurvey> UFortPlayerSurveyQuestionSelector::GetSurvey() const {
    return NULL;
}

UFortPlayerSurveyQuestionSelector::UFortPlayerSurveyQuestionSelector() {
}

