#include "FortAnimInput_AdjustedAimOffset.h"

FFortAnimInput_AdjustedAimOffset::FFortAnimInput_AdjustedAimOffset() {
    this->YawOffset = 0.00f;
    this->PitchOffset = 0.00f;
    this->TargetingYawOffset = 0.00f;
    this->TargetingPitchOffset = 0.00f;
}

