#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "FortPushNotificationManager.generated.h"

UCLASS(Blueprintable, NotPlaceable)
class FORTNITEGAME_API UFortPushNotificationManager : public UObject {
    GENERATED_BODY()
public:
    UFortPushNotificationManager();
};

