#include "FortPlayerExitParams.h"

void UFortPlayerExitParams::SetParams(AFortPlayerController* _ExitingPlayerController, UFortPlayerExitParams*& ThisParam) {
}

void UFortPlayerExitParams::BreakParams(AFortPlayerController*& _ExitingPlayerController) {
}

UFortPlayerExitParams::UFortPlayerExitParams() {
    this->ExitingPlayerController = NULL;
}

