#pragma once
#include "CoreMinimal.h"
#include "Perception/AIPerceptionSystem.h"
#include "FortAIPerceptionSystem.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortAIPerceptionSystem : public UAIPerceptionSystem {
    GENERATED_BODY()
public:
    UFortAIPerceptionSystem();
};

