#pragma once
#include "CoreMinimal.h"
#include "FortClientBotManager.h"
#include "FortClientBotManagerMemoryReport.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortClientBotManagerMemoryReport : public UFortClientBotManager {
    GENERATED_BODY()
public:
    UFortClientBotManagerMemoryReport();
};

