#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "FortHeroCosmeticDefinition.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortHeroCosmeticDefinition : public UPrimaryDataAsset {
    GENERATED_BODY()
public:
    UFortHeroCosmeticDefinition();
};

