#include "FortAsyncAction_OpenChoiceUI.h"

UFortAsyncAction_OpenChoiceUI* UFortAsyncAction_OpenChoiceUI::OpenChoiceUI(AFortPlayerController* NewPlayerController, FChoiceData NewChoiceItems) {
    return NULL;
}

UFortAsyncAction_OpenChoiceUI::UFortAsyncAction_OpenChoiceUI() {
    this->PlayerController = NULL;
}

