#pragma once
#include "CoreMinimal.h"
#include "BuildingGameplayActor.h"
#include "BuildingGameplayActorBalloonRope.generated.h"

UCLASS(Blueprintable, MinimalAPI)
class ABuildingGameplayActorBalloonRope : public ABuildingGameplayActor {
    GENERATED_BODY()
public:
    ABuildingGameplayActorBalloonRope();
};

