#pragma once
#include "CoreMinimal.h"
#include "FortItemViewContext_SquadSlotsView.h"
#include "FortItemViewContext_ExpeditionSquadSlotsView.generated.h"

UCLASS(Blueprintable)
class UFortItemViewContext_ExpeditionSquadSlotsView : public UFortItemViewContext_SquadSlotsView {
    GENERATED_BODY()
public:
    UFortItemViewContext_ExpeditionSquadSlotsView();
};

