#include "FortGeneratedDifficultyOptions.h"

FFortGeneratedDifficultyOptions::FFortGeneratedDifficultyOptions() {
    this->GameDifficultyAtGeneration = 0.00f;
    this->DifficultyOptionPointsAvailableAtGeneration = 0;
    this->MaxEncounterSpawnPointsAtGeneration = 0;
    this->MinDifficultyOptionPointsToUse = 0;
}

