#include "FortCachedWeaponOverheatData.h"

FFortCachedWeaponOverheatData::FFortCachedWeaponOverheatData() {
    this->TimeWeaponWasUnequipped = 0.00f;
    this->OverheatValueAtUneqip = 0.00f;
    this->OverheatValue = 0.00f;
    this->TimeOverheatedBegan = 0.00f;
    this->TimeHeatWasLastAdded = 0.00f;
}

