#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Info.h"
#include "FortGlobalAbilityTargetingActor.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API AFortGlobalAbilityTargetingActor : public AInfo {
    GENERATED_BODY()
public:
    AFortGlobalAbilityTargetingActor();
};

