#include "FortExpeditionOverviewWidget.h"

void UFortExpeditionOverviewWidget::UpdateExpeditionTabs() {
}

void UFortExpeditionOverviewWidget::OnExpeditionTabSelected_Implementation(const FName& TabNameID) {
}

void UFortExpeditionOverviewWidget::OnExpeditionOverviewRefresh_Implementation() {
}

void UFortExpeditionOverviewWidget::HandleExpeditionTabSelected(FName TabNameID) {
}

void UFortExpeditionOverviewWidget::HandleExpeditionTabButtonCreated(FName TabNameID, UCommonButton* TabButton) {
}

UFortExpeditionOverviewWidget::UFortExpeditionOverviewWidget() {
    this->TabButtonType = NULL;
    this->ExpeditionTabList = NULL;
    this->ExpeditionListView = NULL;
}

