#pragma once
#include "CoreMinimal.h"
#include "AthenaCosmeticAccountItem.h"
#include "AthenaGliderItem.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UAthenaGliderItem : public UAthenaCosmeticAccountItem {
    GENERATED_BODY()
public:
    UAthenaGliderItem();
};

