#pragma once
#include "CoreMinimal.h"
#include "BuildingGameplayActor.h"
#include "BuildingGameplayActorC4.generated.h"

UCLASS(Blueprintable, MinimalAPI)
class ABuildingGameplayActorC4 : public ABuildingGameplayActor {
    GENERATED_BODY()
public:
    ABuildingGameplayActorC4();
};

