#pragma once
#include "CoreMinimal.h"
#include "FortMatchmakingMissionCommon.h"
#include "FortMatchmakingQuickPlay.generated.h"

UCLASS(Blueprintable)
class FORTNITEGAME_API UFortMatchmakingQuickPlay : public UFortMatchmakingMissionCommon {
    GENERATED_BODY()
public:
    UFortMatchmakingQuickPlay();
};

