#include "AthenaCountdownWidgetBase.h"





void UAthenaCountdownWidgetBase::HandleGamePhaseStepChanged(EAthenaGamePhaseStep Step) {
}

void UAthenaCountdownWidgetBase::HandleCountdownUpdate(int32 TimeRemaining) {
}

void UAthenaCountdownWidgetBase::HandleCountdownStarted(int32 TimeRemaining) {
}

void UAthenaCountdownWidgetBase::HandleCountdownFinished() {
}

UAthenaCountdownWidgetBase::UAthenaCountdownWidgetBase() {
}

