#pragma once
#include "CoreMinimal.h"
#include "FortLobbyBeaconState.h"
#include "FortLobbyBeaconStatePvE.generated.h"

UCLASS(Blueprintable, NonTransient)
class FORTNITEGAME_API AFortLobbyBeaconStatePvE : public AFortLobbyBeaconState {
    GENERATED_BODY()
public:
    AFortLobbyBeaconStatePvE();
};

