#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "FortAnimNotify_MeleeAnimTrails_Off.generated.h"

UCLASS(Blueprintable, CollapseCategories)
class FORTNITEGAME_API UFortAnimNotify_MeleeAnimTrails_Off : public UAnimNotify {
    GENERATED_BODY()
public:
    UFortAnimNotify_MeleeAnimTrails_Off();
};

