#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: AthenaVariantTileButton

#include "Basic.hpp"

#include "FortniteUI_classes.hpp"


namespace SDK
{

// WidgetBlueprintGeneratedClass AthenaVariantTileButton.AthenaVariantTileButton_C
// 0x0000 (0x0B70 - 0x0B70)
class UAthenaVariantTileButton_C final : public UFortVariantTileButton
{
public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"AthenaVariantTileButton_C">();
	}
	static class UAthenaVariantTileButton_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UAthenaVariantTileButton_C>();
	}
};
static_assert(alignof(UAthenaVariantTileButton_C) == 0x000008, "Wrong alignment on UAthenaVariantTileButton_C");
static_assert(sizeof(UAthenaVariantTileButton_C) == 0x000B70, "Wrong size on UAthenaVariantTileButton_C");

}

