#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: CreativePermissionKnobs

#include "Basic.hpp"

#include "CreativePermissionKnobs_classes.hpp"
#include "CreativePermissionKnobs_parameters.hpp"


namespace SDK
{

// Function CreativePermissionKnobs.CreativePermissionKnobs_C.OnAccept__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)

void UCreativePermissionKnobs_C::OnAccept__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "OnAccept__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.OnCancel__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)

void UCreativePermissionKnobs_C::OnCancel__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "OnCancel__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.ExecuteUbergraph_CreativePermissionKnobs
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UCreativePermissionKnobs_C::ExecuteUbergraph_CreativePermissionKnobs(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "ExecuteUbergraph_CreativePermissionKnobs");

	Params::CreativePermissionKnobs_C_ExecuteUbergraph_CreativePermissionKnobs Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.CloseDialog
// (Event, Public, BlueprintEvent)

void UCreativePermissionKnobs_C::CloseDialog()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "CloseDialog");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.ShowWhitelistLimitError
// (Event, Public, BlueprintEvent)

void UCreativePermissionKnobs_C::ShowWhitelistLimitError()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "ShowWhitelistLimitError");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.HandleNoOptionsLoaded
// (Event, Public, BlueprintCallable, BlueprintEvent)

void UCreativePermissionKnobs_C::HandleNoOptionsLoaded()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "HandleNoOptionsLoaded");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.OnRotated
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                                   Value                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UCreativePermissionKnobs_C::OnRotated(int32 Value)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "OnRotated");

	Params::CreativePermissionKnobs_C_OnRotated Parms{};

	Parms.Value = Value;

	UObject::ProcessEvent(Func, &Parms);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.UpdatePermissionSpinner
// (BlueprintCallable, BlueprintEvent)

void UCreativePermissionKnobs_C::UpdatePermissionSpinner()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "UpdatePermissionSpinner");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.AnimateIn
// (BlueprintCallable, BlueprintEvent)

void UCreativePermissionKnobs_C::AnimateIn()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "AnimateIn");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.HandleCancelClicked
// (Event, Public, BlueprintEvent)

void UCreativePermissionKnobs_C::HandleCancelClicked()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "HandleCancelClicked");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.BndEvt__AcceptButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UCreativePermissionKnobs_C::BndEvt__AcceptButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "BndEvt__AcceptButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature");

	Params::CreativePermissionKnobs_C_BndEvt__AcceptButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.Close
// (BlueprintCallable, BlueprintEvent)

void UCreativePermissionKnobs_C::Close()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "Close");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.OnInputModeChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool                                    bUsingGamepad                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UCreativePermissionKnobs_C::OnInputModeChanged(bool bUsingGamepad)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "OnInputModeChanged");

	Params::CreativePermissionKnobs_C_OnInputModeChanged Parms{};

	Parms.bUsingGamepad = bUsingGamepad;

	UObject::ProcessEvent(Func, &Parms);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.OnActivated
// (Event, Protected, BlueprintEvent)

void UCreativePermissionKnobs_C::OnActivated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "OnActivated");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UCreativePermissionKnobs_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.OnFocusReceived
// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry                        MyGeometry                                             (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FFocusEvent                      InFocusEvent                                           (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// struct FEventReply                      ReturnValue                                            (Parm, OutParm, ReturnParm)

struct FEventReply UCreativePermissionKnobs_C::OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "OnFocusReceived");

	Params::CreativePermissionKnobs_C_OnFocusReceived Parms{};

	Parms.MyGeometry = std::move(MyGeometry);
	Parms.InFocusEvent = std::move(InFocusEvent);

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}


// Function CreativePermissionKnobs.CreativePermissionKnobs_C.CustomNavToPermissionsListIfShown
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// EUINavigation                           Param_Navigation                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget*                          ReturnValue                                            (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

class UWidget* UCreativePermissionKnobs_C::CustomNavToPermissionsListIfShown(EUINavigation Param_Navigation)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("CreativePermissionKnobs_C", "CustomNavToPermissionsListIfShown");

	Params::CreativePermissionKnobs_C_CustomNavToPermissionsListIfShown Parms{};

	Parms.Param_Navigation = Param_Navigation;

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}

}

