#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FortExpeditionOverviewWidget

#include "Basic.hpp"

#include "BP_FortExpeditionOverviewWidget_classes.hpp"
#include "BP_FortExpeditionOverviewWidget_parameters.hpp"


namespace SDK
{

// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.OnCollectCompletedExpedition__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::OnCollectCompletedExpedition__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "OnCollectCompletedExpedition__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.ExecuteUbergraph_BP_FortExpeditionOverviewWidget
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::ExecuteUbergraph_BP_FortExpeditionOverviewWidget(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "ExecuteUbergraph_BP_FortExpeditionOverviewWidget");

	Params::BP_FortExpeditionOverviewWidget_C_ExecuteUbergraph_BP_FortExpeditionOverviewWidget Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.BndEvt__HeaderWithNav_K2Node_ComponentBoundEvent_0_BackButtonPressed__DelegateSignature
// (BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::BndEvt__HeaderWithNav_K2Node_ComponentBoundEvent_0_BackButtonPressed__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "BndEvt__HeaderWithNav_K2Node_ComponentBoundEvent_0_BackButtonPressed__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_38_OnItemHovered__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UObject*                          Item                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_38_OnItemHovered__DelegateSignature(class UObject* Item)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_38_OnItemHovered__DelegateSignature");

	Params::BP_FortExpeditionOverviewWidget_C_BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_38_OnItemHovered__DelegateSignature Parms{};

	Parms.Item = Item;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_12_OnItemClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UObject*                          Item                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_12_OnItemClicked__DelegateSignature(class UObject* Item)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_12_OnItemClicked__DelegateSignature");

	Params::BP_FortExpeditionOverviewWidget_C_BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_12_OnItemClicked__DelegateSignature Parms{};

	Parms.Item = Item;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.HandleOnListViewRefreshed
// (BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::HandleOnListViewRefreshed()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "HandleOnListViewRefreshed");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_3_OnExpeditionListItemSelected__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortExpeditionItem*              Item                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_3_OnExpeditionListItemSelected__DelegateSignature(class UFortExpeditionItem* Item)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_3_OnExpeditionListItemSelected__DelegateSignature");

	Params::BP_FortExpeditionOverviewWidget_C_BndEvt__ExpeditionListView_K2Node_ComponentBoundEvent_3_OnExpeditionListItemSelected__DelegateSignature Parms{};

	Parms.Item = Item;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.OnExpeditionOverviewRefresh
// (Event, Protected, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::OnExpeditionOverviewRefresh()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "OnExpeditionOverviewRefresh");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::Destruct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Destruct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.BndEvt__ExpeditionTabList_K2Node_ComponentBoundEvent_10_OnTabButtonCreated__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class FName                             TabId                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCommonButton*                    TabButton                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::BndEvt__ExpeditionTabList_K2Node_ComponentBoundEvent_10_OnTabButtonCreated__DelegateSignature(class FName TabId, class UCommonButton* TabButton)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "BndEvt__ExpeditionTabList_K2Node_ComponentBoundEvent_10_OnTabButtonCreated__DelegateSignature");

	Params::BP_FortExpeditionOverviewWidget_C_BndEvt__ExpeditionTabList_K2Node_ComponentBoundEvent_10_OnTabButtonCreated__DelegateSignature Parms{};

	Parms.TabId = TabId;
	Parms.TabButton = TabButton;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.HandleAbandonExpedition
// (BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::HandleAbandonExpedition()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "HandleAbandonExpedition");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.OnExpeditionTabSelected
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// class FName                             TabNameID                                              (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::OnExpeditionTabSelected(const class FName& TabNameID)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "OnExpeditionTabSelected");

	Params::BP_FortExpeditionOverviewWidget_C_OnExpeditionTabSelected Parms{};

	Parms.TabNameID = TabNameID;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Setup Expedition Details Widget
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortExpeditionItem*              Item                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Setup_Expedition_Details_Widget(class UFortExpeditionItem* Item)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Setup Expedition Details Widget");

	Params::BP_FortExpeditionOverviewWidget_C_Setup_Expedition_Details_Widget Parms{};

	Parms.Item = Item;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.FireCollectCompletedExpedition
// (Public, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::FireCollectCompletedExpedition()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "FireCollectCompletedExpedition");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.On Widget Activated
// (Public, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::On_Widget_Activated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "On Widget Activated");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Set Current Tab Name
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             TabId                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Set_Current_Tab_Name(class FName TabId)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Set Current Tab Name");

	Params::BP_FortExpeditionOverviewWidget_C_Set_Current_Tab_Name Parms{};

	Parms.TabId = TabId;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Hide All Input Actions
// (Public, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::Hide_All_Input_Actions()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Hide All Input Actions");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Determine Active Input Action
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortExpeditionItem*              InItem                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Determine_Active_Input_Action(class UFortExpeditionItem* InItem)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Determine Active Input Action");

	Params::BP_FortExpeditionOverviewWidget_C_Determine_Active_Input_Action Parms{};

	Parms.InItem = InItem;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.HandleBuildExpeditionAction
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    PassThrough                                            (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UBP_FortExpeditionOverviewWidget_C::HandleBuildExpeditionAction(bool* PassThrough)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "HandleBuildExpeditionAction");

	Params::BP_FortExpeditionOverviewWidget_C_HandleBuildExpeditionAction Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (PassThrough != nullptr)
		*PassThrough = Parms.PassThrough;
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.HandleAbandonExpeditionAction
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    PassThrough                                            (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UBP_FortExpeditionOverviewWidget_C::HandleAbandonExpeditionAction(bool* PassThrough)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "HandleAbandonExpeditionAction");

	Params::BP_FortExpeditionOverviewWidget_C_HandleAbandonExpeditionAction Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (PassThrough != nullptr)
		*PassThrough = Parms.PassThrough;
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.HandleCollectExpeditionAction
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    PassThrough                                            (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UBP_FortExpeditionOverviewWidget_C::HandleCollectExpeditionAction(bool* PassThrough)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "HandleCollectExpeditionAction");

	Params::BP_FortExpeditionOverviewWidget_C_HandleCollectExpeditionAction Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (PassThrough != nullptr)
		*PassThrough = Parms.PassThrough;
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Update List View Area
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::Update_List_View_Area()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Update List View Area");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Update Details Visibility
// (Public, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::Update_Details_Visibility()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Update Details Visibility");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Update Active Input For Selected Item
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortExpeditionItem*              InputObject                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Update_Active_Input_For_Selected_Item(class UFortExpeditionItem* InputObject)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Update Active Input For Selected Item");

	Params::BP_FortExpeditionOverviewWidget_C_Update_Active_Input_For_Selected_Item Parms{};

	Parms.InputObject = InputObject;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Try to Abandon Expedition
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortExpeditionItem*              Expedition                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Try_to_Abandon_Expedition(class UFortExpeditionItem* Expedition)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Try to Abandon Expedition");

	Params::BP_FortExpeditionOverviewWidget_C_Try_to_Abandon_Expedition Parms{};

	Parms.Expedition = Expedition;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Try to Build Expedition
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortExpeditionItem*              Expedition                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Try_to_Build_Expedition(class UFortExpeditionItem* Expedition)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Try to Build Expedition");

	Params::BP_FortExpeditionOverviewWidget_C_Try_to_Build_Expedition Parms{};

	Parms.Expedition = Expedition;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Should Disable Build Expedition Action
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UFortExpeditionItem*              Expedition                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    Disable                                                (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UBP_FortExpeditionOverviewWidget_C::Should_Disable_Build_Expedition_Action(class UFortExpeditionItem* Expedition, bool* Disable)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Should Disable Build Expedition Action");

	Params::BP_FortExpeditionOverviewWidget_C_Should_Disable_Build_Expedition_Action Parms{};

	Parms.Expedition = Expedition;

	UObject::ProcessEvent(Func, &Parms);

	if (Disable != nullptr)
		*Disable = Parms.Disable;
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Set List Sort Type
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortExpeditionListSort                 InSortType                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Set_List_Sort_Type(EFortExpeditionListSort InSortType)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Set List Sort Type");

	Params::BP_FortExpeditionOverviewWidget_C_Set_List_Sort_Type Parms{};

	Parms.InSortType = InSortType;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.Get Mcp Relative Utc Now
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FDateTime                        UtcNow                                                 (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBP_FortExpeditionOverviewWidget_C::Get_Mcp_Relative_Utc_Now(struct FDateTime* UtcNow)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "Get Mcp Relative Utc Now");

	Params::BP_FortExpeditionOverviewWidget_C_Get_Mcp_Relative_Utc_Now Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (UtcNow != nullptr)
		*UtcNow = std::move(Parms.UtcNow);
}


// Function BP_FortExpeditionOverviewWidget.BP_FortExpeditionOverviewWidget_C.RefreshActiveInputAction
// (Public, BlueprintCallable, BlueprintEvent)

void UBP_FortExpeditionOverviewWidget_C::RefreshActiveInputAction()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_FortExpeditionOverviewWidget_C", "RefreshActiveInputAction");

	UObject::ProcessEvent(Func, nullptr);
}

}

