#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ScoreboardPanel

#include "Basic.hpp"

#include "ScoreboardPanel_classes.hpp"
#include "ScoreboardPanel_parameters.hpp"


namespace SDK
{

// Function ScoreboardPanel.ScoreboardPanel_C.ExecuteUbergraph_ScoreboardPanel
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UScoreboardPanel_C::ExecuteUbergraph_ScoreboardPanel(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "ExecuteUbergraph_ScoreboardPanel");

	Params::ScoreboardPanel_C_ExecuteUbergraph_ScoreboardPanel Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function ScoreboardPanel.ScoreboardPanel_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UScoreboardPanel_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function ScoreboardPanel.ScoreboardPanel_C.BndEvt__AbortButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UScoreboardPanel_C::BndEvt__AbortButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "BndEvt__AbortButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature");

	Params::ScoreboardPanel_C_BndEvt__AbortButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function ScoreboardPanel.ScoreboardPanel_C.BndEvt__RestartButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UScoreboardPanel_C::BndEvt__RestartButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "BndEvt__RestartButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");

	Params::ScoreboardPanel_C_BndEvt__RestartButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function ScoreboardPanel.ScoreboardPanel_C.BndEvt__DismissButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UScoreboardPanel_C::BndEvt__DismissButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "BndEvt__DismissButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature");

	Params::ScoreboardPanel_C_BndEvt__DismissButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function ScoreboardPanel.ScoreboardPanel_C.OnDeactivated
// (Event, Protected, BlueprintEvent)

void UScoreboardPanel_C::OnDeactivated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "OnDeactivated");

	UObject::ProcessEvent(Func, nullptr);
}


// Function ScoreboardPanel.ScoreboardPanel_C.OnActivated
// (Event, Protected, BlueprintEvent)

void UScoreboardPanel_C::OnActivated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "OnActivated");

	UObject::ProcessEvent(Func, nullptr);
}


// Function ScoreboardPanel.ScoreboardPanel_C.Close
// (Public, BlueprintCallable, BlueprintEvent)

void UScoreboardPanel_C::Close()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "Close");

	UObject::ProcessEvent(Func, nullptr);
}


// Function ScoreboardPanel.ScoreboardPanel_C.CanChangeMinigameState
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool                                    bResult                                                (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UScoreboardPanel_C::CanChangeMinigameState(bool* bResult)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ScoreboardPanel_C", "CanChangeMinigameState");

	Params::ScoreboardPanel_C_CanChangeMinigameState Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (bResult != nullptr)
		*bResult = Parms.bResult;
}

}

