#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GCNL_EnvCampFire_Fire

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "GameplayAbilities_structs.hpp"
#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass GCNL_EnvCampFire_Fire.GCNL_EnvCampFire_Fire_C
// 0x0058 (0x08D8 - 0x0880)
class AGCNL_EnvCampFire_Fire_C final : public AFortGameplayCueNotify_Loop
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x0880(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	float                                         Darken_Logs_Lerp_Control_8B15C9BD454B1B355EEA4D88228A7E96; // 0x0888(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ETimelineDirection                            Darken_Logs__Direction_8B15C9BD454B1B355EEA4D88228A7E96; // 0x088C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_88D[0x3];                                      // 0x088D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UTimelineComponent*                     Darken_Logs;                                       // 0x0890(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FScalableFloat                         Row_TickInterval;                                  // 0x0898(0x0020)(Edit, BlueprintVisible, DisableEditOnInstance)
	struct FScalableFloat                         Row_MaxHeals;                                      // 0x08B8(0x0020)(Edit, BlueprintVisible, DisableEditOnInstance)

public:
	void ExecuteUbergraph_GCNL_EnvCampFire_Fire(int32 EntryPoint);
	void OnRemoval(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters, const TArray<class UParticleSystemComponent*>& ParticleComponents, const TArray<class UAudioComponent*>& AudioComponents, class UCameraShake* BurstCameraShakeInstance, class ADecalActor* BurstDecalInstance);
	void OnLoopingStart(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters, const TArray<class UParticleSystemComponent*>& ParticleComponents, const TArray<class UAudioComponent*>& AudioComponents);
	void Darken_Logs__FinishedFunc();
	void Darken_Logs__UpdateFunc();
	void UserConstructionScript();

public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"GCNL_EnvCampFire_Fire_C">();
	}
	static class AGCNL_EnvCampFire_Fire_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<AGCNL_EnvCampFire_Fire_C>();
	}
};
static_assert(alignof(AGCNL_EnvCampFire_Fire_C) == 0x000008, "Wrong alignment on AGCNL_EnvCampFire_Fire_C");
static_assert(sizeof(AGCNL_EnvCampFire_Fire_C) == 0x0008D8, "Wrong size on AGCNL_EnvCampFire_Fire_C");
static_assert(offsetof(AGCNL_EnvCampFire_Fire_C, UberGraphFrame) == 0x000880, "Member 'AGCNL_EnvCampFire_Fire_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AGCNL_EnvCampFire_Fire_C, Darken_Logs_Lerp_Control_8B15C9BD454B1B355EEA4D88228A7E96) == 0x000888, "Member 'AGCNL_EnvCampFire_Fire_C::Darken_Logs_Lerp_Control_8B15C9BD454B1B355EEA4D88228A7E96' has a wrong offset!");
static_assert(offsetof(AGCNL_EnvCampFire_Fire_C, Darken_Logs__Direction_8B15C9BD454B1B355EEA4D88228A7E96) == 0x00088C, "Member 'AGCNL_EnvCampFire_Fire_C::Darken_Logs__Direction_8B15C9BD454B1B355EEA4D88228A7E96' has a wrong offset!");
static_assert(offsetof(AGCNL_EnvCampFire_Fire_C, Darken_Logs) == 0x000890, "Member 'AGCNL_EnvCampFire_Fire_C::Darken_Logs' has a wrong offset!");
static_assert(offsetof(AGCNL_EnvCampFire_Fire_C, Row_TickInterval) == 0x000898, "Member 'AGCNL_EnvCampFire_Fire_C::Row_TickInterval' has a wrong offset!");
static_assert(offsetof(AGCNL_EnvCampFire_Fire_C, Row_MaxHeals) == 0x0008B8, "Member 'AGCNL_EnvCampFire_Fire_C::Row_MaxHeals' has a wrong offset!");

}

