#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: V3_PlayerCameraModeTargetingAssault

#include "Basic.hpp"

#include "V3_PlayerCameraModeRanged_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass v3_PlayerCameraModeTargetingAssault.v3_PlayerCameraModeTargetingAssault_C
// 0x0000 (0x0C50 - 0x0C50)
class UV3_PlayerCameraModeTargetingAssault_C final : public UV3_PlayerCameraModeRanged_C
{
public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"v3_PlayerCameraModeTargetingAssault_C">();
	}
	static class UV3_PlayerCameraModeTargetingAssault_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UV3_PlayerCameraModeTargetingAssault_C>();
	}
};
static_assert(alignof(UV3_PlayerCameraModeTargetingAssault_C) == 0x000010, "Wrong alignment on UV3_PlayerCameraModeTargetingAssault_C");
static_assert(sizeof(UV3_PlayerCameraModeTargetingAssault_C) == 0x000C50, "Wrong size on UV3_PlayerCameraModeTargetingAssault_C");

}

