#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: RedeemFriendCodeWindow

#include "Basic.hpp"

#include "RedeemFriendCodeWindow_classes.hpp"
#include "RedeemFriendCodeWindow_parameters.hpp"


namespace SDK
{

// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.ExecuteUbergraph_RedeemFriendCodeWindow
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void URedeemFriendCodeWindow_C::ExecuteUbergraph_RedeemFriendCodeWindow(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "ExecuteUbergraph_RedeemFriendCodeWindow");

	Params::RedeemFriendCodeWindow_C_ExecuteUbergraph_RedeemFriendCodeWindow Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class FText                             Text                                                   (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void URedeemFriendCodeWindow_C::BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature(const class FText& Text)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature");

	Params::RedeemFriendCodeWindow_C_BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature Parms{};

	Parms.Text = std::move(Text);

	UObject::ProcessEvent(Func, &Parms);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void URedeemFriendCodeWindow_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.OnRedeemFriendCodeComplete
// (Event, Public, BlueprintEvent)
// Parameters:
// bool                                    bSuccess                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// ERedeemCodeFailureReason                FailureReason                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void URedeemFriendCodeWindow_C::OnRedeemFriendCodeComplete(bool bSuccess, ERedeemCodeFailureReason FailureReason)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "OnRedeemFriendCodeComplete");

	Params::RedeemFriendCodeWindow_C_OnRedeemFriendCodeComplete Parms{};

	Parms.bSuccess = bSuccess;
	Parms.FailureReason = FailureReason;

	UObject::ProcessEvent(Func, &Parms);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void URedeemFriendCodeWindow_C::BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature");

	Params::RedeemFriendCodeWindow_C_BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void URedeemFriendCodeWindow_C::BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature");

	Params::RedeemFriendCodeWindow_C_BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.OnActivated
// (Event, Protected, BlueprintEvent)

void URedeemFriendCodeWindow_C::OnActivated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "OnActivated");

	UObject::ProcessEvent(Func, nullptr);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.Close
// (Public, BlueprintCallable, BlueprintEvent)

void URedeemFriendCodeWindow_C::Close()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "Close");

	UObject::ProcessEvent(Func, nullptr);
}


// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.HandleRedeemCodeComplete
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    Success                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// ERedeemCodeFailureReason                FailureReason                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void URedeemFriendCodeWindow_C::HandleRedeemCodeComplete(bool Success, ERedeemCodeFailureReason FailureReason)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("RedeemFriendCodeWindow_C", "HandleRedeemCodeComplete");

	Params::RedeemFriendCodeWindow_C_HandleRedeemCodeComplete Parms{};

	Parms.Success = Success;
	Parms.FailureReason = FailureReason;

	UObject::ProcessEvent(Func, &Parms);
}

}

