#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_ArenaCamPawn

#include "Basic.hpp"

#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass BP_ArenaCamPawn.BP_ArenaCamPawn_C
// 0x0000 (0x0460 - 0x0460)
class ABP_ArenaCamPawn_C final : public AArenaCamPawn
{
public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"BP_ArenaCamPawn_C">();
	}
	static class ABP_ArenaCamPawn_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_ArenaCamPawn_C>();
	}
};
static_assert(alignof(ABP_ArenaCamPawn_C) == 0x000008, "Wrong alignment on ABP_ArenaCamPawn_C");
static_assert(sizeof(ABP_ArenaCamPawn_C) == 0x000460, "Wrong size on ABP_ArenaCamPawn_C");

}

