#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: NormalBangWrapper

#include "Basic.hpp"

#include "NormalBangWrapper_classes.hpp"
#include "NormalBangWrapper_parameters.hpp"


namespace SDK
{

// Function NormalBangWrapper.NormalBangWrapper_C.ExecuteUbergraph_NormalBangWrapper
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UNormalBangWrapper_C::ExecuteUbergraph_NormalBangWrapper(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "ExecuteUbergraph_NormalBangWrapper");

	Params::NormalBangWrapper_C_ExecuteUbergraph_NormalBangWrapper Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.OnBangStateChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool                                    bEnabled                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32                                   Param_Count                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UNormalBangWrapper_C::OnBangStateChanged(bool bEnabled, int32 Param_Count)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "OnBangStateChanged");

	Params::NormalBangWrapper_C_OnBangStateChanged Parms{};

	Parms.bEnabled = bEnabled;
	Parms.Param_Count = Param_Count;

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool                                    IsDesignTime                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UNormalBangWrapper_C::PreConstruct(bool IsDesignTime)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "PreConstruct");

	Params::NormalBangWrapper_C_PreConstruct Parms{};

	Parms.IsDesignTime = IsDesignTime;

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.OnStartCallout
// (Event, Protected, BlueprintEvent)
// Parameters:
// class FName                             TutorialObjectiveName                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// ETutorialType                           TutorialType                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UNormalBangWrapper_C::OnStartCallout(class FName TutorialObjectiveName, ETutorialType TutorialType)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "OnStartCallout");

	Params::NormalBangWrapper_C_OnStartCallout Parms{};

	Parms.TutorialObjectiveName = TutorialObjectiveName;
	Parms.TutorialType = TutorialType;

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.OnStopCallout
// (Event, Protected, BlueprintEvent)

void UNormalBangWrapper_C::OnStopCallout()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "OnStopCallout");

	UObject::ProcessEvent(Func, nullptr);
}


// Function NormalBangWrapper.NormalBangWrapper_C.SetTutorialBorderStyle
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UClass*                           BorderStyle                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UNormalBangWrapper_C::SetTutorialBorderStyle(class UClass* BorderStyle)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "SetTutorialBorderStyle");

	Params::NormalBangWrapper_C_SetTutorialBorderStyle Parms{};

	Parms.BorderStyle = BorderStyle;

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.Update Bang Icon Version
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                                   InCount                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UNormalBangWrapper_C::Update_Bang_Icon_Version(int32 InCount)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "Update Bang Icon Version");

	Params::NormalBangWrapper_C_Update_Bang_Icon_Version Parms{};

	Parms.InCount = InCount;

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.Adjust Bang Image Translation
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector2D                        Translation                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UNormalBangWrapper_C::Adjust_Bang_Image_Translation(const struct FVector2D& Translation)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "Adjust Bang Image Translation");

	Params::NormalBangWrapper_C_Adjust_Bang_Image_Translation Parms{};

	Parms.Translation = std::move(Translation);

	UObject::ProcessEvent(Func, &Parms);
}


// Function NormalBangWrapper.NormalBangWrapper_C.TriggerIntro
// (Public, BlueprintCallable, BlueprintEvent)

void UNormalBangWrapper_C::TriggerIntro()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "TriggerIntro");

	UObject::ProcessEvent(Func, nullptr);
}


// Function NormalBangWrapper.NormalBangWrapper_C.TriggerReset
// (Public, BlueprintCallable, BlueprintEvent)

void UNormalBangWrapper_C::TriggerReset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "TriggerReset");

	UObject::ProcessEvent(Func, nullptr);
}


// Function NormalBangWrapper.NormalBangWrapper_C.InitialReset
// (Public, BlueprintCallable, BlueprintEvent)

void UNormalBangWrapper_C::InitialReset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "InitialReset");

	UObject::ProcessEvent(Func, nullptr);
}


// Function NormalBangWrapper.NormalBangWrapper_C.SetShouldSuppressBang
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    Param_ShouldSuppressBang                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UNormalBangWrapper_C::SetShouldSuppressBang(bool Param_ShouldSuppressBang)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("NormalBangWrapper_C", "SetShouldSuppressBang");

	Params::NormalBangWrapper_C_SetShouldSuppressBang Parms{};

	Parms.Param_ShouldSuppressBang = Param_ShouldSuppressBang;

	UObject::ProcessEvent(Func, &Parms);
}

}

