#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: StatsListWidget

#include "Basic.hpp"

#include "StatsListWidget_classes.hpp"
#include "StatsListWidget_parameters.hpp"


namespace SDK
{

// Function StatsListWidget.StatsListWidget_C.ExecuteUbergraph_StatsListWidget
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UStatsListWidget_C::ExecuteUbergraph_StatsListWidget(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "ExecuteUbergraph_StatsListWidget");

	Params::StatsListWidget_C_ExecuteUbergraph_StatsListWidget Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function StatsListWidget.StatsListWidget_C.OnRemoveShownAttributeListItem
// (Event, Public, BlueprintEvent)
// Parameters:
// class UFortAttributeListItem_NUI*       AttributeListItemWidget                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                                   AtIndex                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UStatsListWidget_C::OnRemoveShownAttributeListItem(class UFortAttributeListItem_NUI* AttributeListItemWidget, int32 AtIndex)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "OnRemoveShownAttributeListItem");

	Params::StatsListWidget_C_OnRemoveShownAttributeListItem Parms{};

	Parms.AttributeListItemWidget = AttributeListItemWidget;
	Parms.AtIndex = AtIndex;

	UObject::ProcessEvent(Func, &Parms);
}


// Function StatsListWidget.StatsListWidget_C.OnAddShownAttributeListItem
// (Event, Public, BlueprintEvent)
// Parameters:
// class UFortAttributeListItem_NUI*       AttributeListItemWidget                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UStatsListWidget_C::OnAddShownAttributeListItem(class UFortAttributeListItem_NUI* AttributeListItemWidget)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "OnAddShownAttributeListItem");

	Params::StatsListWidget_C_OnAddShownAttributeListItem Parms{};

	Parms.AttributeListItemWidget = AttributeListItemWidget;

	UObject::ProcessEvent(Func, &Parms);
}


// Function StatsListWidget.StatsListWidget_C.OnClearShownAttributes
// (Event, Protected, BlueprintEvent)

void UStatsListWidget_C::OnClearShownAttributes()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "OnClearShownAttributes");

	UObject::ProcessEvent(Func, nullptr);
}


// Function StatsListWidget.StatsListWidget_C.ToggleClampedValueMessage
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    InShow                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UStatsListWidget_C::ToggleClampedValueMessage(bool InShow)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "ToggleClampedValueMessage");

	Params::StatsListWidget_C_ToggleClampedValueMessage Parms{};

	Parms.InShow = InShow;

	UObject::ProcessEvent(Func, &Parms);
}


// Function StatsListWidget.StatsListWidget_C.AdjustClampCount
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortAttributeListItem_NUI*       Widget                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    Add                                                    (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UStatsListWidget_C::AdjustClampCount(class UFortAttributeListItem_NUI* Widget, bool Add)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "AdjustClampCount");

	Params::StatsListWidget_C_AdjustClampCount Parms{};

	Parms.Widget = Widget;
	Parms.Add = Add;

	UObject::ProcessEvent(Func, &Parms);
}


// Function StatsListWidget.StatsListWidget_C.Update
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)

void UStatsListWidget_C::Update()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "Update");

	UObject::ProcessEvent(Func, nullptr);
}


// Function StatsListWidget.StatsListWidget_C.Trigger Update Anim
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)

void UStatsListWidget_C::Trigger_Update_Anim()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "Trigger Update Anim");

	UObject::ProcessEvent(Func, nullptr);
}


// Function StatsListWidget.StatsListWidget_C.Trigger Initial Reset
// (Public, BlueprintCallable, BlueprintEvent)

void UStatsListWidget_C::Trigger_Initial_Reset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("StatsListWidget_C", "Trigger Initial Reset");

	UObject::ProcessEvent(Func, nullptr);
}

}

