#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GC_SpecialEvent_Halloween_PumpkinHead

#include "Basic.hpp"

#include "GameplayAbilities_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass GC_SpecialEvent_Halloween_PumpkinHead.GC_SpecialEvent_Halloween_PumpkinHead_C
// 0x0020 (0x03C0 - 0x03A0)
class AGC_SpecialEvent_Halloween_PumpkinHead_C final : public AGameplayCueNotify_Actor
{
public:
	class UParticleSystemComponent*               Husk_Pumpkin_EyeFX;                                // 0x03A0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class UStaticMeshComponent*                   Sm_Husk_PumpkinHead_Rays_01;                       // 0x03A8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class UStaticMeshComponent*                   Husk_pumpkin;                                      // 0x03B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                        DefaultSceneRoot;                                  // 0x03B8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)

public:
	void UserConstructionScript();
	bool OnActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters);

public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"GC_SpecialEvent_Halloween_PumpkinHead_C">();
	}
	static class AGC_SpecialEvent_Halloween_PumpkinHead_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<AGC_SpecialEvent_Halloween_PumpkinHead_C>();
	}
};
static_assert(alignof(AGC_SpecialEvent_Halloween_PumpkinHead_C) == 0x000008, "Wrong alignment on AGC_SpecialEvent_Halloween_PumpkinHead_C");
static_assert(sizeof(AGC_SpecialEvent_Halloween_PumpkinHead_C) == 0x0003C0, "Wrong size on AGC_SpecialEvent_Halloween_PumpkinHead_C");
static_assert(offsetof(AGC_SpecialEvent_Halloween_PumpkinHead_C, Husk_Pumpkin_EyeFX) == 0x0003A0, "Member 'AGC_SpecialEvent_Halloween_PumpkinHead_C::Husk_Pumpkin_EyeFX' has a wrong offset!");
static_assert(offsetof(AGC_SpecialEvent_Halloween_PumpkinHead_C, Sm_Husk_PumpkinHead_Rays_01) == 0x0003A8, "Member 'AGC_SpecialEvent_Halloween_PumpkinHead_C::Sm_Husk_PumpkinHead_Rays_01' has a wrong offset!");
static_assert(offsetof(AGC_SpecialEvent_Halloween_PumpkinHead_C, Husk_pumpkin) == 0x0003B0, "Member 'AGC_SpecialEvent_Halloween_PumpkinHead_C::Husk_pumpkin' has a wrong offset!");
static_assert(offsetof(AGC_SpecialEvent_Halloween_PumpkinHead_C, DefaultSceneRoot) == 0x0003B8, "Member 'AGC_SpecialEvent_Halloween_PumpkinHead_C::DefaultSceneRoot' has a wrong offset!");

}

