#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: Prop_PlantPotted03

#include "Basic.hpp"

#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass Prop_PlantPotted03.Prop_PlantPotted03_C
// 0x0000 (0x0C30 - 0x0C30)
class AProp_PlantPotted03_C final : public ABuildingProp
{
public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"Prop_PlantPotted03_C">();
	}
	static class AProp_PlantPotted03_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<AProp_PlantPotted03_C>();
	}
};
static_assert(alignof(AProp_PlantPotted03_C) == 0x000008, "Wrong alignment on AProp_PlantPotted03_C");
static_assert(sizeof(AProp_PlantPotted03_C) == 0x000C30, "Wrong size on AProp_PlantPotted03_C");

}

