#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GC_Perk_FourOnTheFloor_Pulse

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass GC_Perk_FourOnTheFloor_Pulse.GC_Perk_FourOnTheFloor_Pulse_C
// 0x0028 (0x01C8 - 0x01A0)
class UGC_Perk_FourOnTheFloor_Pulse_C final : public UFortGameplayCueNotify_Burst
{
public:
	class UParticleSystem*                        FXExplosion;                                       // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                FXScale;                                           // 0x01A8(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         ScaleMult;                                         // 0x01B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         KeyELementScale;                                   // 0x01B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         Intensity;                                         // 0x01BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         SpawnRate;                                         // 0x01C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	bool OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const;

public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"GC_Perk_FourOnTheFloor_Pulse_C">();
	}
	static class UGC_Perk_FourOnTheFloor_Pulse_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UGC_Perk_FourOnTheFloor_Pulse_C>();
	}
};
static_assert(alignof(UGC_Perk_FourOnTheFloor_Pulse_C) == 0x000008, "Wrong alignment on UGC_Perk_FourOnTheFloor_Pulse_C");
static_assert(sizeof(UGC_Perk_FourOnTheFloor_Pulse_C) == 0x0001C8, "Wrong size on UGC_Perk_FourOnTheFloor_Pulse_C");
static_assert(offsetof(UGC_Perk_FourOnTheFloor_Pulse_C, FXExplosion) == 0x0001A0, "Member 'UGC_Perk_FourOnTheFloor_Pulse_C::FXExplosion' has a wrong offset!");
static_assert(offsetof(UGC_Perk_FourOnTheFloor_Pulse_C, FXScale) == 0x0001A8, "Member 'UGC_Perk_FourOnTheFloor_Pulse_C::FXScale' has a wrong offset!");
static_assert(offsetof(UGC_Perk_FourOnTheFloor_Pulse_C, ScaleMult) == 0x0001B4, "Member 'UGC_Perk_FourOnTheFloor_Pulse_C::ScaleMult' has a wrong offset!");
static_assert(offsetof(UGC_Perk_FourOnTheFloor_Pulse_C, KeyELementScale) == 0x0001B8, "Member 'UGC_Perk_FourOnTheFloor_Pulse_C::KeyELementScale' has a wrong offset!");
static_assert(offsetof(UGC_Perk_FourOnTheFloor_Pulse_C, Intensity) == 0x0001BC, "Member 'UGC_Perk_FourOnTheFloor_Pulse_C::Intensity' has a wrong offset!");
static_assert(offsetof(UGC_Perk_FourOnTheFloor_Pulse_C, SpawnRate) == 0x0001C0, "Member 'UGC_Perk_FourOnTheFloor_Pulse_C::SpawnRate' has a wrong offset!");

}

