#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: FriendCodeList

#include "Basic.hpp"

#include "FriendCodeList_classes.hpp"
#include "FriendCodeList_parameters.hpp"


namespace SDK
{

// Function FriendCodeList.FriendCodeList_C.ExecuteUbergraph_FriendCodeList
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UFriendCodeList_C::ExecuteUbergraph_FriendCodeList(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "ExecuteUbergraph_FriendCodeList");

	Params::FriendCodeList_C_ExecuteUbergraph_FriendCodeList Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function FriendCodeList.FriendCodeList_C.BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)

void UFriendCodeList_C::BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function FriendCodeList.FriendCodeList_C.BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)

void UFriendCodeList_C::BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function FriendCodeList.FriendCodeList_C.BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UFriendCodeList_C::BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature");

	Params::FriendCodeList_C_BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function FriendCodeList.FriendCodeList_C.CloseFriendCodeList
// (Public, BlueprintCallable, BlueprintEvent)

void UFriendCodeList_C::CloseFriendCodeList()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "CloseFriendCodeList");

	UObject::ProcessEvent(Func, nullptr);
}


// Function FriendCodeList.FriendCodeList_C.On_B_ClickBlocker_MouseButtonDown_0
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry                        MyGeometry                                             (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent                    MouseEvent                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply                      ReturnValue                                            (Parm, OutParm, ReturnParm)

struct FEventReply UFriendCodeList_C::On_B_ClickBlocker_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "On_B_ClickBlocker_MouseButtonDown_0");

	Params::FriendCodeList_C_On_B_ClickBlocker_MouseButtonDown_0 Parms{};

	Parms.MyGeometry = std::move(MyGeometry);
	Parms.MouseEvent = std::move(MouseEvent);

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}


// Function FriendCodeList.FriendCodeList_C.On_Border_MainPanel_MouseButtonDown_0
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry                        MyGeometry                                             (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent                    MouseEvent                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply                      ReturnValue                                            (Parm, OutParm, ReturnParm)

struct FEventReply UFriendCodeList_C::On_Border_MainPanel_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "On_Border_MainPanel_MouseButtonDown_0");

	Params::FriendCodeList_C_On_Border_MainPanel_MouseButtonDown_0 Parms{};

	Parms.MyGeometry = std::move(MyGeometry);
	Parms.MouseEvent = std::move(MouseEvent);

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}


// Function FriendCodeList.FriendCodeList_C.OnActivated
// (Event, Protected, BlueprintEvent)

void UFriendCodeList_C::OnActivated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("FriendCodeList_C", "OnActivated");

	UObject::ProcessEvent(Func, nullptr);
}

}

