#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: EmergencyNoticeWidget

#include "Basic.hpp"

#include "EmergencyNoticeWidget_classes.hpp"
#include "EmergencyNoticeWidget_parameters.hpp"


namespace SDK
{

// Function EmergencyNoticeWidget.EmergencyNoticeWidget_C.ExecuteUbergraph_EmergencyNoticeWidget
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UEmergencyNoticeWidget_C::ExecuteUbergraph_EmergencyNoticeWidget(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("EmergencyNoticeWidget_C", "ExecuteUbergraph_EmergencyNoticeWidget");

	Params::EmergencyNoticeWidget_C_ExecuteUbergraph_EmergencyNoticeWidget Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function EmergencyNoticeWidget.EmergencyNoticeWidget_C.HideNotice
// (Event, Protected, BlueprintEvent)

void UEmergencyNoticeWidget_C::HideNotice()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("EmergencyNoticeWidget_C", "HideNotice");

	UObject::ProcessEvent(Func, nullptr);
}


// Function EmergencyNoticeWidget.EmergencyNoticeWidget_C.Show Notice
// (Public, BlueprintCallable, BlueprintEvent)

void UEmergencyNoticeWidget_C::Show_Notice()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("EmergencyNoticeWidget_C", "Show Notice");

	UObject::ProcessEvent(Func, nullptr);
}


// Function EmergencyNoticeWidget.EmergencyNoticeWidget_C.ShowNotice
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// class FText                             Title                                                  (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// class FText                             Body                                                   (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void UEmergencyNoticeWidget_C::ShowNotice(const class FText& Title, const class FText& Body)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("EmergencyNoticeWidget_C", "ShowNotice");

	Params::EmergencyNoticeWidget_C_ShowNotice Parms{};

	Parms.Title = std::move(Title);
	Parms.Body = std::move(Body);

	UObject::ProcessEvent(Func, &Parms);
}

}

