#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GiftingScreen

#include "Basic.hpp"

#include "GiftingScreen_classes.hpp"
#include "GiftingScreen_parameters.hpp"


namespace SDK
{

// Function GiftingScreen.GiftingScreen_C.ExecuteUbergraph_GiftingScreen
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UGiftingScreen_C::ExecuteUbergraph_GiftingScreen(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "ExecuteUbergraph_GiftingScreen");

	Params::GiftingScreen_C_ExecuteUbergraph_GiftingScreen Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_3_OnListItemSelectionChangedDynamic__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UObject*                          Item                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bIsSelected                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_3_OnListItemSelectionChangedDynamic__DelegateSignature(class UObject* Item, bool bIsSelected)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_3_OnListItemSelectionChangedDynamic__DelegateSignature");

	Params::GiftingScreen_C_BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_3_OnListItemSelectionChangedDynamic__DelegateSignature Parms{};

	Parms.Item = Item;
	Parms.bIsSelected = bIsSelected;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_2_OnItemIsHoveredChangedDynamic__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UObject*                          Item                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bIsHovered                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_2_OnItemIsHoveredChangedDynamic__DelegateSignature(class UObject* Item, bool bIsHovered)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_2_OnItemIsHoveredChangedDynamic__DelegateSignature");

	Params::GiftingScreen_C_BndEvt__TileView_GiftBoxes_K2Node_ComponentBoundEvent_2_OnItemIsHoveredChangedDynamic__DelegateSignature Parms{};

	Parms.Item = Item;
	Parms.bIsHovered = bIsHovered;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.OnActivated
// (Event, Protected, BlueprintEvent)

void UGiftingScreen_C::OnActivated()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "OnActivated");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GiftingScreen.GiftingScreen_C.OnEndGiftingSubmission
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool                                    bSuccess                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::OnEndGiftingSubmission(bool bSuccess)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "OnEndGiftingSubmission");

	Params::GiftingScreen_C_OnEndGiftingSubmission Parms{};

	Parms.bSuccess = bSuccess;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.OnBeginGiftingSubmission
// (Event, Protected, BlueprintEvent)

void UGiftingScreen_C::OnBeginGiftingSubmission()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "OnBeginGiftingSubmission");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GiftingScreen.GiftingScreen_C.BndEvt__Tab_GiftWrap_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UGiftingScreen_C::BndEvt__Tab_GiftWrap_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "BndEvt__Tab_GiftWrap_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");

	Params::GiftingScreen_C_BndEvt__Tab_GiftWrap_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.OnMoveToFriendSelectStep
// (Event, Protected, BlueprintCallable, BlueprintEvent)

void UGiftingScreen_C::OnMoveToFriendSelectStep()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "OnMoveToFriendSelectStep");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GiftingScreen.GiftingScreen_C.BndEvt__Tab_Recipients_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UGiftingScreen_C::BndEvt__Tab_Recipients_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "BndEvt__Tab_Recipients_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature");

	Params::GiftingScreen_C_BndEvt__Tab_Recipients_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.OnMoveToGiftWrapStep
// (Event, Protected, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    bGiftingToSelf                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::OnMoveToGiftWrapStep(bool bGiftingToSelf)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "OnMoveToGiftWrapStep");

	Params::GiftingScreen_C_OnMoveToGiftWrapStep Parms{};

	Parms.bGiftingToSelf = bGiftingToSelf;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.OnOfferSet
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UFortStoreFrontOfferInfo*         NewOfferInfo                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UGiftingScreen_C::OnOfferSet(class UFortStoreFrontOfferInfo* NewOfferInfo)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "OnOfferSet");

	Params::GiftingScreen_C_OnOfferSet Parms{};

	Parms.NewOfferInfo = NewOfferInfo;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UGiftingScreen_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GiftingScreen.GiftingScreen_C.HandleBackClicked
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    bIsHandled                                             (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::HandleBackClicked(bool* bIsHandled)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "HandleBackClicked");

	Params::GiftingScreen_C_HandleBackClicked Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (bIsHandled != nullptr)
		*bIsHandled = Parms.bIsHandled;
}


// Function GiftingScreen.GiftingScreen_C.GetWidgetForFramingViewedItem
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget*                          ReturnValue                                            (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

class UWidget* UGiftingScreen_C::GetWidgetForFramingViewedItem()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "GetWidgetForFramingViewedItem");

	Params::GiftingScreen_C_GetWidgetForFramingViewedItem Parms{};

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}


// Function GiftingScreen.GiftingScreen_C.ToggleBackAction
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    bEnable                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::ToggleBackAction(bool bEnable)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "ToggleBackAction");

	Params::GiftingScreen_C_ToggleBackAction Parms{};

	Parms.bEnable = bEnable;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GiftingScreen.GiftingScreen_C.HandleMoreInfoClicked
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    bPassThrough                                           (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGiftingScreen_C::HandleMoreInfoClicked(bool* bPassThrough)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GiftingScreen_C", "HandleMoreInfoClicked");

	Params::GiftingScreen_C_HandleMoreInfoClicked Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (bPassThrough != nullptr)
		*bPassThrough = Parms.bPassThrough;
}

}

