#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GAB_AthenaDBNORevive

#include "Basic.hpp"

#include "GAB_AthenaDBNORevive_classes.hpp"
#include "GAB_AthenaDBNORevive_parameters.hpp"


namespace SDK
{

// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.ExecuteUbergraph_GAB_AthenaDBNORevive
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UGAB_AthenaDBNORevive_C::ExecuteUbergraph_GAB_AthenaDBNORevive(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "ExecuteUbergraph_GAB_AthenaDBNORevive");

	Params::GAB_AthenaDBNORevive_C_ExecuteUbergraph_GAB_AthenaDBNORevive Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.K2_OnEndAbility
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool                                    bWasCancelled                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGAB_AthenaDBNORevive_C::K2_OnEndAbility(bool bWasCancelled)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "K2_OnEndAbility");

	Params::GAB_AthenaDBNORevive_C_K2_OnEndAbility Parms{};

	Parms.bWasCancelled = bWasCancelled;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.Cancelled_23712DBC45E68EA0C91A4895CBD8B3A6
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGAB_AthenaDBNORevive_C::Cancelled_23712DBC45E68EA0C91A4895CBD8B3A6(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "Cancelled_23712DBC45E68EA0C91A4895CBD8B3A6");

	Params::GAB_AthenaDBNORevive_C_Cancelled_23712DBC45E68EA0C91A4895CBD8B3A6 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.Cancelled_779E7BAA49FEAD286C5164B83CDFD609
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGAB_AthenaDBNORevive_C::Cancelled_779E7BAA49FEAD286C5164B83CDFD609(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "Cancelled_779E7BAA49FEAD286C5164B83CDFD609");

	Params::GAB_AthenaDBNORevive_C_Cancelled_779E7BAA49FEAD286C5164B83CDFD609 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.Completed_23712DBC45E68EA0C91A4895CBD8B3A6
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGAB_AthenaDBNORevive_C::Completed_23712DBC45E68EA0C91A4895CBD8B3A6(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "Completed_23712DBC45E68EA0C91A4895CBD8B3A6");

	Params::GAB_AthenaDBNORevive_C_Completed_23712DBC45E68EA0C91A4895CBD8B3A6 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData               EventData                                              (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void UGAB_AthenaDBNORevive_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "K2_ActivateAbilityFromEvent");

	Params::GAB_AthenaDBNORevive_C_K2_ActivateAbilityFromEvent Parms{};

	Parms.EventData = std::move(EventData);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.Targeted_779E7BAA49FEAD286C5164B83CDFD609
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGAB_AthenaDBNORevive_C::Targeted_779E7BAA49FEAD286C5164B83CDFD609(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "Targeted_779E7BAA49FEAD286C5164B83CDFD609");

	Params::GAB_AthenaDBNORevive_C_Targeted_779E7BAA49FEAD286C5164B83CDFD609 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GAB_AthenaDBNORevive.GAB_AthenaDBNORevive_C.Triggered_23712DBC45E68EA0C91A4895CBD8B3A6
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGAB_AthenaDBNORevive_C::Triggered_23712DBC45E68EA0C91A4895CBD8B3A6(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GAB_AthenaDBNORevive_C", "Triggered_23712DBC45E68EA0C91A4895CBD8B3A6");

	Params::GAB_AthenaDBNORevive_C_Triggered_23712DBC45E68EA0C91A4895CBD8B3A6 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}

}

