#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: SafeZoneIndicator

#include "Basic.hpp"

#include "SafeZoneIndicator_classes.hpp"
#include "SafeZoneIndicator_parameters.hpp"


namespace SDK
{

// Function SafeZoneIndicator.SafeZoneIndicator_C.OnSafeZoneStateChangeDispatcher__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortSafeZoneState                      SafeZoneState                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ASafeZoneIndicator_C::OnSafeZoneStateChangeDispatcher__DelegateSignature(EFortSafeZoneState SafeZoneState)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "OnSafeZoneStateChangeDispatcher__DelegateSignature");

	Params::SafeZoneIndicator_C_OnSafeZoneStateChangeDispatcher__DelegateSignature Parms{};

	Parms.SafeZoneState = SafeZoneState;

	UObject::ProcessEvent(Func, &Parms);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.ExecuteUbergraph_SafeZoneIndicator
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ASafeZoneIndicator_C::ExecuteUbergraph_SafeZoneIndicator(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "ExecuteUbergraph_SafeZoneIndicator");

	Params::SafeZoneIndicator_C_ExecuteUbergraph_SafeZoneIndicator Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.Start Megastorm Audio
// (BlueprintCallable, BlueprintEvent)

void ASafeZoneIndicator_C::Start_Megastorm_Audio()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "Start Megastorm Audio");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.Megastorm Pre Damage Tell
// (BlueprintCallable, BlueprintEvent)

void ASafeZoneIndicator_C::Megastorm_Pre_Damage_Tell()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "Megastorm Pre Damage Tell");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ASafeZoneIndicator_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.OnBeginStartingStateEffectsEvent
// (Event, Public, BlueprintEvent)

void ASafeZoneIndicator_C::OnBeginStartingStateEffectsEvent()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "OnBeginStartingStateEffectsEvent");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.ReceiveDestroyed
// (Event, Public, BlueprintEvent)

void ASafeZoneIndicator_C::ReceiveDestroyed()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "ReceiveDestroyed");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.stormy
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float                                   NewParam                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ASafeZoneIndicator_C::Stormy(float NewParam)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "stormy");

	Params::SafeZoneIndicator_C_Stormy Parms{};

	Parms.NewParam = NewParam;

	UObject::ProcessEvent(Func, &Parms);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.ResetSafeZoneScale
// (BlueprintCallable, BlueprintEvent)

void ASafeZoneIndicator_C::ResetSafeZoneScale()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "ResetSafeZoneScale");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.OnSafeZoneStateChange
// (Event, Public, BlueprintEvent)
// Parameters:
// EFortSafeZoneState                      NewState                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bInitial                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void ASafeZoneIndicator_C::OnSafeZoneStateChange(EFortSafeZoneState NewState, bool bInitial)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "OnSafeZoneStateChange");

	Params::SafeZoneIndicator_C_OnSafeZoneStateChange Parms{};

	Parms.NewState = NewState;
	Parms.bInitial = bInitial;

	UObject::ProcessEvent(Func, &Parms);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.Pre Damage Audio Ramp__UpdateFunc
// (BlueprintEvent)

void ASafeZoneIndicator_C::Pre_Damage_Audio_Ramp__UpdateFunc()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "Pre Damage Audio Ramp__UpdateFunc");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.Pre Damage Audio Ramp__FinishedFunc
// (BlueprintEvent)

void ASafeZoneIndicator_C::Pre_Damage_Audio_Ramp__FinishedFunc()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "Pre Damage Audio Ramp__FinishedFunc");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.StormFadeTimeline__UpdateFunc
// (BlueprintEvent)

void ASafeZoneIndicator_C::StormFadeTimeline__UpdateFunc()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "StormFadeTimeline__UpdateFunc");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.StormFadeTimeline__FinishedFunc
// (BlueprintEvent)

void ASafeZoneIndicator_C::StormFadeTimeline__FinishedFunc()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "StormFadeTimeline__FinishedFunc");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void ASafeZoneIndicator_C::UserConstructionScript()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "UserConstructionScript");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.InitClosestPointAudio
// (Public, BlueprintCallable, BlueprintEvent)

void ASafeZoneIndicator_C::InitClosestPointAudio()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "InitClosestPointAudio");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.HandleInsideOutsideMix
// (Public, BlueprintCallable, BlueprintEvent)

void ASafeZoneIndicator_C::HandleInsideOutsideMix()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "HandleInsideOutsideMix");

	UObject::ProcessEvent(Func, nullptr);
}


// Function SafeZoneIndicator.SafeZoneIndicator_C.GetAthenaGameState
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class AAthena_GameState_C*              AthenaGS                                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ASafeZoneIndicator_C::GetAthenaGameState(class AAthena_GameState_C** AthenaGS)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("SafeZoneIndicator_C", "GetAthenaGameState");

	Params::SafeZoneIndicator_C_GetAthenaGameState Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (AthenaGS != nullptr)
		*AthenaGS = Parms.AthenaGS;
}

}

