#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GCN_Loop_SmokeBombShroud

#include "Basic.hpp"

#include "GCN_Loop_SmokeBombShroud_classes.hpp"
#include "GCN_Loop_SmokeBombShroud_parameters.hpp"


namespace SDK
{

// Function GCN_Loop_SmokeBombShroud.GCN_Loop_SmokeBombShroud_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void AGCN_Loop_SmokeBombShroud_C::UserConstructionScript()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GCN_Loop_SmokeBombShroud_C", "UserConstructionScript");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GCN_Loop_SmokeBombShroud.GCN_Loop_SmokeBombShroud_C.GetSkeletalMeshes
// (Public, BlueprintCallable, BlueprintEvent)

void AGCN_Loop_SmokeBombShroud_C::GetSkeletalMeshes()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GCN_Loop_SmokeBombShroud_C", "GetSkeletalMeshes");

	UObject::ProcessEvent(Func, nullptr);
}

}

