#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GA_Athena_EnvCampFire

#include "Basic.hpp"

#include "GA_Athena_EnvCampFire_classes.hpp"
#include "GA_Athena_EnvCampFire_parameters.hpp"


namespace SDK
{

// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.ExecuteUbergraph_GA_Athena_EnvCampFire
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UGA_Athena_EnvCampFire_C::ExecuteUbergraph_GA_Athena_EnvCampFire(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "ExecuteUbergraph_GA_Athena_EnvCampFire");

	Params::GA_Athena_EnvCampFire_C_ExecuteUbergraph_GA_Athena_EnvCampFire Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGameplayEventData               EventData                                              (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void UGA_Athena_EnvCampFire_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "K2_ActivateAbilityFromEvent");

	Params::GA_Athena_EnvCampFire_C_K2_ActivateAbilityFromEvent Parms{};

	Parms.EventData = std::move(EventData);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.ApplyHeal
// (BlueprintCallable, BlueprintEvent)

void UGA_Athena_EnvCampFire_C::ApplyHeal()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "ApplyHeal");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.K2_OnEndAbility
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool                                    bWasCancelled                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)

void UGA_Athena_EnvCampFire_C::K2_OnEndAbility(bool bWasCancelled)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "K2_OnEndAbility");

	Params::GA_Athena_EnvCampFire_C_K2_OnEndAbility Parms{};

	Parms.bWasCancelled = bWasCancelled;

	UObject::ProcessEvent(Func, &Parms);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.Targeted_EDAB937443020D47385625B06E892DF0
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGA_Athena_EnvCampFire_C::Targeted_EDAB937443020D47385625B06E892DF0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "Targeted_EDAB937443020D47385625B06E892DF0");

	Params::GA_Athena_EnvCampFire_C_Targeted_EDAB937443020D47385625B06E892DF0 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.Cancelled_EDAB937443020D47385625B06E892DF0
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayAbilityTargetDataHandle TargetData                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FGameplayTag                     ApplicationTag                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)

void UGA_Athena_EnvCampFire_C::Cancelled_EDAB937443020D47385625B06E892DF0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "Cancelled_EDAB937443020D47385625B06E892DF0");

	Params::GA_Athena_EnvCampFire_C_Cancelled_EDAB937443020D47385625B06E892DF0 Parms{};

	Parms.TargetData = std::move(TargetData);
	Parms.ApplicationTag = std::move(ApplicationTag);

	UObject::ProcessEvent(Func, &Parms);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.SetCustomTargetingTrans
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)

void UGA_Athena_EnvCampFire_C::SetCustomTargetingTrans()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "SetCustomTargetingTrans");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.SetBalanceValues
// (Public, BlueprintCallable, BlueprintEvent)

void UGA_Athena_EnvCampFire_C::SetBalanceValues()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "SetBalanceValues");

	UObject::ProcessEvent(Func, nullptr);
}


// Function GA_Athena_EnvCampFire.GA_Athena_EnvCampFire_C.GetCustomAbilitySourceTransform
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
// Parameters:
// struct FTransform                       ReturnValue                                            (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor)

struct FTransform UGA_Athena_EnvCampFire_C::GetCustomAbilitySourceTransform() const
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("GA_Athena_EnvCampFire_C", "GetCustomAbilitySourceTransform");

	Params::GA_Athena_EnvCampFire_C_GetCustomAbilitySourceTransform Parms{};

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}

}

