#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GCN_Commando_InAPinch

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "FortniteGame_classes.hpp"
#include "GameplayAbilities_structs.hpp"


namespace SDK
{

// BlueprintGeneratedClass GCN_Commando_InAPinch.GCN_Commando_InAPinch_C
// 0x0010 (0x0438 - 0x0428)
class AGCN_Commando_InAPinch_C final : public AFortGameplayCueNotify_Looping
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x0428(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UParticleSystemComponent*               Bullet_Ambient;                                    // 0x0430(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)

public:
	void ExecuteUbergraph_GCN_Commando_InAPinch(int32 EntryPoint);
	void K2_HandleGameplayCue(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters);
	void UserConstructionScript();

public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"GCN_Commando_InAPinch_C">();
	}
	static class AGCN_Commando_InAPinch_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<AGCN_Commando_InAPinch_C>();
	}
};
static_assert(alignof(AGCN_Commando_InAPinch_C) == 0x000008, "Wrong alignment on AGCN_Commando_InAPinch_C");
static_assert(sizeof(AGCN_Commando_InAPinch_C) == 0x000438, "Wrong size on AGCN_Commando_InAPinch_C");
static_assert(offsetof(AGCN_Commando_InAPinch_C, UberGraphFrame) == 0x000428, "Member 'AGCN_Commando_InAPinch_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AGCN_Commando_InAPinch_C, Bullet_Ambient) == 0x000430, "Member 'AGCN_Commando_InAPinch_C::Bullet_Ambient' has a wrong offset!");

}

