#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: Targeting3PCamera_VeryShortRange

#include "Basic.hpp"

#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass Targeting3PCamera_VeryShortRange.Targeting3PCamera_VeryShortRange_C
// 0x0000 (0x0138 - 0x0138)
class UTargeting3PCamera_VeryShortRange_C final : public UFort3PCam_Targeting
{
public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"Targeting3PCamera_VeryShortRange_C">();
	}
	static class UTargeting3PCamera_VeryShortRange_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UTargeting3PCamera_VeryShortRange_C>();
	}
};
static_assert(alignof(UTargeting3PCamera_VeryShortRange_C) == 0x000008, "Wrong alignment on UTargeting3PCamera_VeryShortRange_C");
static_assert(sizeof(UTargeting3PCamera_VeryShortRange_C) == 0x000138, "Wrong size on UTargeting3PCamera_VeryShortRange_C");

}

