#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BulletWhipTrackerComponent_Crossbow

#include "Basic.hpp"

#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass BulletWhipTrackerComponent_Crossbow.BulletWhipTrackerComponent_Crossbow_C
// 0x0000 (0x0148 - 0x0148)
class UBulletWhipTrackerComponent_Crossbow_C final : public UBulletWhipTrackerComponentBase
{
public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"BulletWhipTrackerComponent_Crossbow_C">();
	}
	static class UBulletWhipTrackerComponent_Crossbow_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UBulletWhipTrackerComponent_Crossbow_C>();
	}
};
static_assert(alignof(UBulletWhipTrackerComponent_Crossbow_C) == 0x000008, "Wrong alignment on UBulletWhipTrackerComponent_Crossbow_C");
static_assert(sizeof(UBulletWhipTrackerComponent_Crossbow_C) == 0x000148, "Wrong size on UBulletWhipTrackerComponent_Crossbow_C");

}

