#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GC_PlasmaPulse_Explode

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "FortniteGame_classes.hpp"


namespace SDK
{

// BlueprintGeneratedClass GC_PlasmaPulse_Explode.GC_PlasmaPulse_Explode_C
// 0x0018 (0x01B8 - 0x01A0)
class UGC_PlasmaPulse_Explode_C final : public UFortGameplayCueNotify_Burst
{
public:
	struct FVector                                Scale_Amount;                                      // 0x01A0(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1AC[0x4];                                      // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UParticleSystem*                        PlasmaPulse_Burst_Particle;                        // 0x01B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	bool OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const;

public:
	static class UClass* StaticClass()
	{
		return StaticBPGeneratedClassImpl<"GC_PlasmaPulse_Explode_C">();
	}
	static class UGC_PlasmaPulse_Explode_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UGC_PlasmaPulse_Explode_C>();
	}
};
static_assert(alignof(UGC_PlasmaPulse_Explode_C) == 0x000008, "Wrong alignment on UGC_PlasmaPulse_Explode_C");
static_assert(sizeof(UGC_PlasmaPulse_Explode_C) == 0x0001B8, "Wrong size on UGC_PlasmaPulse_Explode_C");
static_assert(offsetof(UGC_PlasmaPulse_Explode_C, Scale_Amount) == 0x0001A0, "Member 'UGC_PlasmaPulse_Explode_C::Scale_Amount' has a wrong offset!");
static_assert(offsetof(UGC_PlasmaPulse_Explode_C, PlasmaPulse_Burst_Particle) == 0x0001B0, "Member 'UGC_PlasmaPulse_Explode_C::PlasmaPulse_Burst_Particle' has a wrong offset!");

}

