#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: LoginScreen

#include "Basic.hpp"

#include "LoginScreen_classes.hpp"
#include "LoginScreen_parameters.hpp"


namespace SDK
{

// Function LoginScreen.LoginScreen_C.ExecuteUbergraph_LoginScreen
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULoginScreen_C::ExecuteUbergraph_LoginScreen(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "ExecuteUbergraph_LoginScreen");

	Params::LoginScreen_C_ExecuteUbergraph_LoginScreen Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LoginScreen.LoginScreen_C.HideTopBarOptions
// (Event, Protected, BlueprintEvent)

void ULoginScreen_C::HideTopBarOptions()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "HideTopBarOptions");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LoginScreen.LoginScreen_C.ShowBackBar
// (Event, Protected, BlueprintEvent)

void ULoginScreen_C::ShowBackBar()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "ShowBackBar");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LoginScreen.LoginScreen_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_20_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton*                    Button                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULoginScreen_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_20_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_20_CommonButtonClicked__DelegateSignature");

	Params::LoginScreen_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_20_CommonButtonClicked__DelegateSignature Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LoginScreen.LoginScreen_C.PushContentWidgetInternal
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UWidget*                          Widget                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FContentPushState                State                                                  (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)

void ULoginScreen_C::PushContentWidgetInternal(class UWidget* Widget, const struct FContentPushState& State)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "PushContentWidgetInternal");

	Params::LoginScreen_C_PushContentWidgetInternal Parms{};

	Parms.Widget = Widget;
	Parms.State = std::move(State);

	UObject::ProcessEvent(Func, &Parms);
}


// Function LoginScreen.LoginScreen_C.OnEnterState
// (Event, Public, BlueprintEvent)
// Parameters:
// EFortUIState                            PreviousUIState                                        (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULoginScreen_C::OnEnterState(EFortUIState PreviousUIState)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "OnEnterState");

	Params::LoginScreen_C_OnEnterState Parms{};

	Parms.PreviousUIState = PreviousUIState;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LoginScreen.LoginScreen_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void ULoginScreen_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LoginScreen.LoginScreen_C.PopContentWidgetInternal
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FContentPushState                State                                                  (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// class UWidget*                          ReturnValue                                            (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

class UWidget* ULoginScreen_C::PopContentWidgetInternal(const struct FContentPushState& State)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LoginScreen_C", "PopContentWidgetInternal");

	Params::LoginScreen_C_PopContentWidgetInternal Parms{};

	Parms.State = std::move(State);

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}

}

