Files
2026-02-01 11:33:54 +01:00

171 lines
4.4 KiB
C++

/**
* UniversalSlashingSimulator - Memory Utilities Implementation
*/
#include "Memory.h"
#include "../Logging/Log.h"
#include <sstream>
#include <vector>
namespace USS
{
FModuleInfo Memory::s_BaseModule = { 0, 0, nullptr };
bool Memory::s_bInitialized = false;
EResult Memory::Initialize()
{
if (s_bInitialized)
return EResult::AlreadyInitialized;
HMODULE hModule = GetModuleHandle(nullptr);
if (!hModule)
{
USS_ERROR("Failed to get base module handle");
return EResult::Failed;
}
MODULEINFO ModInfo = {};
if (!GetModuleInformation(GetCurrentProcess(), hModule, &ModInfo, sizeof(ModInfo)))
{
USS_ERROR("Failed to get module information");
return EResult::Failed;
}
s_BaseModule.BaseAddress = reinterpret_cast<uintptr>(ModInfo.lpBaseOfDll);
s_BaseModule.Size = ModInfo.SizeOfImage;
s_BaseModule.Name = "FortniteClient-Win64-Shipping.exe";
USS_LOG("Memory initialized - Base: 0x%llX, Size: 0x%llX",
s_BaseModule.BaseAddress, s_BaseModule.Size);
s_bInitialized = true;
return EResult::Success;
}
const FModuleInfo& Memory::GetBaseModule()
{
return s_BaseModule;
}
bool Memory::MaskCompare(const uint8* Data, const char* Pattern, const char* Mask)
{
for (; *Mask; ++Mask, ++Data, ++Pattern)
{
if (*Mask == 'x' && *Data != static_cast<uint8>(*Pattern))
return false;
}
return true;
}
FPatternResult Memory::FindPattern(const char* Pattern, const char* Mask)
{
if (!s_bInitialized)
return { false, 0 };
return FindPattern(s_BaseModule.BaseAddress, s_BaseModule.Size, Pattern, Mask);
}
FPatternResult Memory::FindPattern(uintptr Start, size_t Size, const char* Pattern, const char* Mask)
{
FPatternResult Result = { false, 0 };
if (!Pattern || !Mask)
return Result;
size_t MaskLength = strlen(Mask);
if (Size < MaskLength)
return Result;
size_t SearchSize = Size - MaskLength;
for (size_t i = 0; i < SearchSize; ++i)
{
const uint8* Address = reinterpret_cast<const uint8*>(Start + i);
if (MaskCompare(Address, Pattern, Mask))
{
Result.bFound = true;
Result.Address = Start + i;
return Result;
}
}
return Result;
}
FPatternResult Memory::FindPatternIDA(const char* Signature)
{
FPatternResult Result = { false, 0 };
if (!Signature || !s_bInitialized)
return Result;
std::vector<char> Pattern;
std::vector<char> Mask;
std::istringstream Stream(Signature);
std::string Token;
while (Stream >> Token)
{
if (Token == "?" || Token == "??")
{
Pattern.push_back(0x00);
Mask.push_back('?');
}
else
{
try
{
int Value = std::stoi(Token, nullptr, 16);
Pattern.push_back(static_cast<char>(Value));
Mask.push_back('x');
}
catch (...)
{
USS_ERROR("Invalid signature token: %s", Token.c_str());
return Result;
}
}
}
if (Pattern.empty())
return Result;
Pattern.push_back('\0');
Mask.push_back('\0');
return FindPattern(Pattern.data(), Mask.data());
}
uintptr Memory::ResolveRelative(uintptr Address, int32 InstructionSize, int32 OffsetPosition)
{
if (!IsValidAddress(Address))
return 0;
int32 Offset = 0;
if (!Read<int32>(Address + OffsetPosition, Offset))
return 0;
return Address + InstructionSize + Offset;
}
bool Memory::IsValidAddress(uintptr Address)
{
if (Address == 0)
return false;
MEMORY_BASIC_INFORMATION MemInfo = {};
if (VirtualQuery(reinterpret_cast<void*>(Address), &MemInfo, sizeof(MemInfo)) == 0)
return false;
if (MemInfo.State != MEM_COMMIT)
return false;
if (MemInfo.Protect & (PAGE_NOACCESS | PAGE_GUARD))
return false;
return true;
}
}