Files
Slender/Assets/Plugins/Assembly-UnityScript-firstpass/CharacterState.cs
T
2026-05-23 14:12:25 +02:00

12 lines
128 B
C#

using System;
[Serializable]
public enum CharacterState
{
Idle = 0,
Walking = 1,
Trotting = 2,
Running = 3,
Jumping = 4
}