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11 lines
371 B
Plaintext
11 lines
371 B
Plaintext
Shader "Skin/Diffuse" {
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Properties {
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_Color ("Main Color", Color) = (1,1,1,1)
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_SpecColor ("Specular Color", Color) = (0.5,0.5,0.5,1)
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_Shininess ("Shininess", Range(0.01,1)) = 0.078125
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_MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {}
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_RimTex ("Rim ramp (GRB) Fresnel ramp (A)", 2D) = " grey" {}
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_WrapTex ("Wrap ramp (RGBA)", 2D) = "grey" {}
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}
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Fallback " Diffuse"
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} |