mirror of
https://github.com/ApfelTeeSaft/Slender.git
synced 2026-08-26 19:33:36 +00:00
686 lines
16 KiB
C#
686 lines
16 KiB
C#
using UnityEngine;
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public class IntroScript : MonoBehaviour
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{
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public int timer;
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public GUIStyle credits;
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public Camera mainview;
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public Transform spotlight;
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public PlayerScript view;
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public AudioSource flashlight;
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public Light sun;
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public bool gamestarted;
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public bool optmenu;
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public bool extmenu;
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public MouseLook mlx;
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public MouseLook mly;
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public GUISkin menu;
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public Texture2D logoTexture;
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public bool sunup;
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public int entry;
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public Terrain land;
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public GameObject stat1;
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public GameObject stat2;
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public bool modeoff = true;
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public bool skintro;
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public ParticleSystem sk1;
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public ParticleSystem sk2;
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public ParticleSystem sk3;
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public ParticleSystem sk4;
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public ParticleSystem sk5;
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public ParticleSystem sk6;
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public ParticleSystem sk7;
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public ParticleSystem sk8;
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public Transform toptitle;
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public AudioSource thememusic;
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public Light flsource;
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public int fltype;
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public bool mythosmenu;
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public bool youtubemenu;
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public bool infomenu;
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private void Start()
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{
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sk1.enableEmission = true;
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sk2.enableEmission = true;
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sk3.enableEmission = true;
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sk4.enableEmission = true;
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sk5.enableEmission = true;
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sk6.enableEmission = true;
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sk7.enableEmission = true;
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sk8.enableEmission = true;
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Screen.lockCursor = false;
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view.fadeoutgui = 400;
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mainview.enabled = false;
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base.GetComponent<Camera>().enabled = true;
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if (PlayerPrefs.HasKey("minvert"))
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{
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if (PlayerPrefs.GetInt("minvert") == 1)
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{
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mly.inverted = true;
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}
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}
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else
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{
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PlayerPrefs.SetInt("minvert", 0);
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}
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if (PlayerPrefs.HasKey("daytime"))
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{
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if (PlayerPrefs.GetInt("daytime") == 1)
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{
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sunup = true;
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}
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}
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else
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{
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PlayerPrefs.SetInt("daytime", 0);
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}
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if (PlayerPrefs.HasKey("trees"))
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{
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if (PlayerPrefs.GetFloat("trees") < 20f)
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{
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PlayerPrefs.SetFloat("trees", 80f);
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land.treeBillboardDistance = 80f;
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land.treeMaximumFullLODCount = 160;
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}
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else
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{
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land.treeBillboardDistance = PlayerPrefs.GetFloat("trees");
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land.treeMaximumFullLODCount = (int)(PlayerPrefs.GetFloat("trees") * 2f);
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}
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}
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else
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{
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PlayerPrefs.SetFloat("trees", 80f);
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land.treeBillboardDistance = 80f;
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land.treeMaximumFullLODCount = 160;
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}
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if (PlayerPrefs.HasKey("dusty"))
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{
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if (PlayerPrefs.GetInt("dusty") == 1)
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{
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view.dustyair = true;
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}
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else
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{
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view.dustyair = false;
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}
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}
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else
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{
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PlayerPrefs.SetInt("dusty", 1);
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view.dustyair = true;
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}
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if (PlayerPrefs.HasKey("msensitivity"))
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{
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mlx.sensitivityX = PlayerPrefs.GetFloat("msensitivity");
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mly.sensitivityY = PlayerPrefs.GetFloat("msensitivity");
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}
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else
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{
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PlayerPrefs.SetFloat("msensitivity", 5f);
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mlx.sensitivityX = 5f;
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mlx.sensitivityY = 5f;
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}
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if (PlayerPrefs.HasKey("skintro"))
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{
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if (PlayerPrefs.GetInt("skintro") == 1)
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{
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skintro = true;
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}
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else
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{
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skintro = false;
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}
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}
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else
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{
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PlayerPrefs.SetInt("skintro", 0);
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skintro = false;
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}
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if (PlayerPrefs.HasKey("grasslevel"))
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{
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land.detailObjectDensity = PlayerPrefs.GetFloat("grasslevel");
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}
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else
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{
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PlayerPrefs.SetFloat("grasslevel", 1f);
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land.detailObjectDensity = 1f;
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}
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if (PlayerPrefs.HasKey("currentm"))
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{
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if (PlayerPrefs.GetInt("currentm") == 1 && PlayerPrefs.GetInt("daytime") == 1)
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{
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modeoff = false;
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view.mh = true;
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view.daytime = false;
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}
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else if (PlayerPrefs.GetInt("currentm") == 2 && PlayerPrefs.GetInt("daytime") == 1)
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{
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modeoff = false;
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view.mh = false;
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view.daytime = true;
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}
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else if (PlayerPrefs.GetInt("currentm") == 3)
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{
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modeoff = false;
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view.mh = true;
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view.daytime = false;
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PlayerPrefs.SetInt("currentm", 0);
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}
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else
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{
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modeoff = true;
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view.mh = false;
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view.daytime = false;
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}
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}
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else
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{
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PlayerPrefs.SetInt("currentm", 0);
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modeoff = true;
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view.mh = false;
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view.daytime = false;
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}
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if (PlayerPrefs.HasKey("fltype"))
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{
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if (PlayerPrefs.GetInt("daytime") == 1)
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{
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switch (PlayerPrefs.GetInt("fltype"))
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{
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case 0:
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fltype = 0;
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break;
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case 1:
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fltype = 1;
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break;
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case 2:
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fltype = 2;
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break;
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}
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}
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}
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else
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{
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PlayerPrefs.SetInt("fltype", 0);
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}
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}
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private void OnGUI()
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{
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if (view.mh)
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{
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if (timer >= 300 && timer < 500)
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{
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 25, 600f, 50f), "Entry #" + entry, credits);
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}
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else if (timer >= 650 && timer < 1000)
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{
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 45, 600f, 50f), "I found the following tape", credits);
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 5, 600f, 50f), "when I returned to the woods.", credits);
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}
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else if (timer >= 1150 && timer < 1500)
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{
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 45, 600f, 50f), "The video quality was poor, and I", credits);
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 5, 600f, 50f), "don't know when it was filmed.", credits);
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}
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}
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else if (timer >= 50 && timer < 400)
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{
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 25, 600f, 50f), "ApfelTeeSaft presents", credits);
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}
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else if (timer >= 500 && timer < 850)
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{
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GUI.Label(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 25, 600f, 50f), "Ported and Decompiled into Unity 6.3", credits);
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}
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if (gamestarted)
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{
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return;
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}
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GUI.skin = menu;
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GUI.BeginGroup(new Rect(Screen.width / 2 - 300, Screen.height / 2 - 100, 600f, 300f));
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GUI.Box(new Rect(150f, 35f, 300f, 300f), string.Empty);
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if (!optmenu && !extmenu && !mythosmenu)
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{
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if (GUI.Button(new Rect(210f, 50f, 180f, 40f), "Start game"))
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{
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view.flashlight.Play();
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gamestarted = true;
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Screen.lockCursor = false;
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entry = Random.Range(4, 16);
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if (view.mh)
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{
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timer = 200;
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}
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else
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{
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stat1.GetComponent<Renderer>().enabled = false;
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stat2.GetComponent<Renderer>().enabled = false;
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}
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if (view.dustyair && !view.daytime)
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{
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view.dust.Play();
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}
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sk1.enableEmission = false;
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sk1.Clear();
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sk2.enableEmission = false;
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sk2.Clear();
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sk3.enableEmission = false;
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sk3.Clear();
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sk4.enableEmission = false;
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sk4.Clear();
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sk5.enableEmission = false;
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sk5.Clear();
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sk6.enableEmission = false;
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sk6.Clear();
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sk7.enableEmission = false;
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sk7.Clear();
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sk8.enableEmission = false;
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sk8.Clear();
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toptitle.transform.Rotate(new Vector3(180f, 0f, 0f));
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thememusic.Stop();
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switch (fltype)
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{
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case 1:
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flsource.type = LightType.Point;
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flsource.range = 20f;
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flsource.color = new Color(0.4f, 1f, 0.6f);
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break;
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case 2:
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flsource.spotAngle = 80f;
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break;
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}
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}
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if (GUI.Button(new Rect(210f, 100f, 180f, 40f), "Slender Man Mythos"))
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{
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view.flashlight.Play();
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mythosmenu = true;
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}
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if (GUI.Button(new Rect(210f, 150f, 85f, 40f), "Options"))
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{
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view.flashlight.Play();
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optmenu = true;
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}
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if (GUI.Button(new Rect(305f, 150f, 85f, 40f), "Extras"))
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{
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view.flashlight.Play();
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extmenu = true;
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}
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if (GUI.Button(new Rect(210f, 200f, 180f, 40f), "Credits"))
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{
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thememusic.Stop();
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view.flashlight.Play();
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view.mh = false;
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view.lost = true;
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view.pages = 8;
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view.endgame.timeleft = 950;
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view.fadeinmusic = 0f;
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gamestarted = true;
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timer = 1600;
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}
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if (GUI.Button(new Rect(210f, 250f, 180f, 40f), "Quit") || view.backedup)
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{
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view.flashlight.Play();
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Application.Quit();
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view.backedup = false;
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}
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}
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else if (mythosmenu)
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{
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if (!youtubemenu && !infomenu)
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{
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if (GUI.Button(new Rect(180f, 100f, 240f, 40f), "Slender Man YouTube Series"))
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{
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view.flashlight.Play();
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youtubemenu = true;
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}
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if (GUI.Button(new Rect(180f, 150f, 240f, 40f), "Other vlogs, blogs, and info"))
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{
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view.flashlight.Play();
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infomenu = true;
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}
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if (GUI.Button(new Rect(210f, 250f, 180f, 40f), "Back") || view.backedup)
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{
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view.flashlight.Play();
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mythosmenu = false;
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view.backedup = false;
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}
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}
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else if (youtubemenu)
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{
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if (GUI.Button(new Rect(160f, 75f, 135f, 40f), "Marble Hornets"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.youtube.com/user/MarbleHornets");
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}
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if (GUI.Button(new Rect(305f, 75f, 135f, 40f), "everymanHYBRID"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.youtube.com/user/EverymanHybrid");
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}
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if (GUI.Button(new Rect(160f, 125f, 135f, 40f), "TribeTwelve"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.youtube.com/user/TribeTwelve ");
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}
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if (GUI.Button(new Rect(305f, 125f, 135f, 40f), "Dark Harvest"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.youtube.com/user/DarkHarvest00");
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}
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if (GUI.Button(new Rect(160f, 175f, 135f, 40f), "Anderson Journals"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.youtube.com/user/MLAndersen0");
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}
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if (GUI.Button(new Rect(305f, 175f, 135f, 40f), "Caught Not Sleeping"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.youtube.com/user/CaughtNotSleeping");
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}
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if (GUI.Button(new Rect(210f, 250f, 180f, 40f), "Back") || view.backedup)
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{
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view.flashlight.Play();
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youtubemenu = false;
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view.backedup = false;
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}
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}
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else if (infomenu)
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{
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if (GUI.Button(new Rect(180f, 100f, 240f, 40f), "www.slendermanmythos.com"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://www.slendermanmythos.com/lexicon/");
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}
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if (GUI.Button(new Rect(180f, 150f, 240f, 40f), "unfiction forums"))
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{
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view.flashlight.Play();
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Application.OpenURL("http://forums.unfiction.com/forums/index.php?f=264");
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}
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if (GUI.Button(new Rect(210f, 250f, 180f, 40f), "Back") || view.backedup)
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{
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view.flashlight.Play();
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infomenu = false;
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view.backedup = false;
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}
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}
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}
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else if (extmenu)
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{
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if (modeoff)
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{
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GUI.Toggle(new Rect(210f, 50f, 180f, 20f), true, "Normal Mode");
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}
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else
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{
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modeoff = GUI.Toggle(new Rect(210f, 50f, 180f, 20f), false, "Normal Mode");
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if (modeoff)
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{
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view.flashlight.Play();
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view.mh = false;
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view.daytime = false;
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PlayerPrefs.SetInt("currentm", 0);
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}
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}
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if (sunup)
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{
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if (view.mh)
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{
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GUI.Toggle(new Rect(210f, 75f, 180f, 20f), true, "Marble Hornets Mode");
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}
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else
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{
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view.mh = GUI.Toggle(new Rect(210f, 75f, 180f, 20f), false, "Marble Hornets Mode");
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if (view.mh)
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{
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view.flashlight.Play();
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modeoff = false;
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view.daytime = false;
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PlayerPrefs.SetInt("currentm", 1);
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}
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}
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if (view.daytime)
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{
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GUI.Toggle(new Rect(210f, 100f, 180f, 20f), true, "Daytime Mode");
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}
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else
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{
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view.daytime = GUI.Toggle(new Rect(210f, 100f, 180f, 20f), false, "Daytime Mode");
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if (view.daytime)
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{
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view.flashlight.Play();
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modeoff = false;
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view.mh = false;
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PlayerPrefs.SetInt("currentm", 2);
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}
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}
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}
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else
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{
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GUI.Toggle(new Rect(210f, 75f, 180f, 20f), false, "???");
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GUI.Toggle(new Rect(210f, 100f, 180f, 20f), false, "???");
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}
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if (!sunup || fltype == 0)
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{
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GUI.Toggle(new Rect(210f, 150f, 180f, 20f), true, "Flashlight");
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}
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else
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{
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bool flag = false;
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if (GUI.Toggle(new Rect(210f, 150f, 180f, 20f), false, "Flashlight"))
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{
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view.flashlight.Play();
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fltype = 0;
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PlayerPrefs.SetInt("fltype", 0);
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}
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}
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if (sunup)
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{
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if (fltype == 1)
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{
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GUI.Toggle(new Rect(210f, 175f, 180f, 20f), true, "Glowstick");
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}
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else
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{
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bool flag = false;
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if (GUI.Toggle(new Rect(210f, 175f, 180f, 20f), false, "Glowstick"))
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{
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view.flashlight.Play();
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fltype = 1;
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PlayerPrefs.SetInt("fltype", 1);
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}
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}
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if (fltype == 2)
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{
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GUI.Toggle(new Rect(210f, 200f, 180f, 20f), true, "Crank Lantern");
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}
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else
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{
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bool flag = false;
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if (GUI.Toggle(new Rect(210f, 200f, 180f, 20f), false, "Crank Lantern"))
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{
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view.flashlight.Play();
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fltype = 2;
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PlayerPrefs.SetInt("fltype", 2);
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}
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}
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}
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else
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{
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GUI.Toggle(new Rect(210f, 175f, 180f, 20f), false, "???");
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GUI.Toggle(new Rect(210f, 200f, 180f, 20f), false, "???");
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}
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if (GUI.Button(new Rect(210f, 250f, 180f, 40f), "Back") || view.backedup)
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{
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view.flashlight.Play();
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extmenu = false;
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view.backedup = false;
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}
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}
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|
else if (optmenu)
|
|
{
|
|
bool inverted = mly.inverted;
|
|
mly.inverted = GUI.Toggle(new Rect(210f, 50f, 180f, 20f), mly.inverted, "Invert Mouse");
|
|
if (inverted != mly.inverted)
|
|
{
|
|
view.flashlight.Play();
|
|
if (mly.inverted)
|
|
{
|
|
PlayerPrefs.SetInt("minvert", 1);
|
|
}
|
|
else
|
|
{
|
|
PlayerPrefs.SetInt("minvert", 0);
|
|
}
|
|
}
|
|
GUI.Label(new Rect(210f, 75f, 80f, 20f), "Sensitivity");
|
|
float sensitivityX = mlx.sensitivityX;
|
|
sensitivityX = GUI.HorizontalSlider(new Rect(290f, 80f, 115f, 15f), sensitivityX, 1f, 30f);
|
|
if (sensitivityX != mlx.sensitivityX)
|
|
{
|
|
mlx.sensitivityX = sensitivityX;
|
|
mly.sensitivityY = sensitivityX;
|
|
PlayerPrefs.SetFloat("msensitivity", sensitivityX);
|
|
}
|
|
GUI.Label(new Rect(210f, 125f, 80f, 20f), "Grass Level");
|
|
float detailObjectDensity = land.detailObjectDensity;
|
|
detailObjectDensity = GUI.HorizontalSlider(new Rect(290f, 130f, 115f, 15f), detailObjectDensity, 0f, 1f);
|
|
if (detailObjectDensity != land.detailObjectDensity)
|
|
{
|
|
land.detailObjectDensity = detailObjectDensity;
|
|
PlayerPrefs.SetFloat("grasslevel", detailObjectDensity);
|
|
}
|
|
GUI.Label(new Rect(210f, 150f, 80f, 20f), "Tree Detail");
|
|
float treeBillboardDistance = land.treeBillboardDistance;
|
|
treeBillboardDistance = GUI.HorizontalSlider(new Rect(290f, 155f, 115f, 15f), treeBillboardDistance, 20f, 80f);
|
|
if (treeBillboardDistance != land.detailObjectDensity)
|
|
{
|
|
land.treeBillboardDistance = treeBillboardDistance;
|
|
land.treeMaximumFullLODCount = (int)(treeBillboardDistance * 2f);
|
|
PlayerPrefs.SetFloat("trees", treeBillboardDistance);
|
|
}
|
|
bool dustyair = view.dustyair;
|
|
view.dustyair = GUI.Toggle(new Rect(210f, 175f, 180f, 20f), view.dustyair, "Fog");
|
|
if (dustyair != view.dustyair)
|
|
{
|
|
view.flashlight.Play();
|
|
if (view.dustyair)
|
|
{
|
|
PlayerPrefs.SetInt("dusty", 1);
|
|
}
|
|
else
|
|
{
|
|
PlayerPrefs.SetInt("dusty", 0);
|
|
}
|
|
}
|
|
bool flag2 = skintro;
|
|
skintro = GUI.Toggle(new Rect(210f, 200f, 180f, 20f), skintro, "Skip Intro");
|
|
if (flag2 != skintro)
|
|
{
|
|
view.flashlight.Play();
|
|
if (skintro)
|
|
{
|
|
PlayerPrefs.SetInt("skintro", 1);
|
|
}
|
|
else
|
|
{
|
|
PlayerPrefs.SetInt("skintro", 0);
|
|
}
|
|
}
|
|
if (GUI.Button(new Rect(210f, 250f, 180f, 40f), "Back") || view.backedup)
|
|
{
|
|
view.flashlight.Play();
|
|
optmenu = false;
|
|
view.backedup = false;
|
|
}
|
|
}
|
|
GUI.EndGroup();
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (!gamestarted && Input.GetKeyDown(KeyCode.Escape))
|
|
{
|
|
if (optmenu)
|
|
{
|
|
optmenu = false;
|
|
}
|
|
else if (extmenu)
|
|
{
|
|
extmenu = false;
|
|
}
|
|
else
|
|
{
|
|
Application.Quit();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void FixedUpdate()
|
|
{
|
|
if (timer >= 1600 || !gamestarted)
|
|
{
|
|
return;
|
|
}
|
|
timer++;
|
|
if (timer >= 700 && timer < 1700 && !view.mh)
|
|
{
|
|
spotlight.Rotate(new Vector3(0f, base.transform.rotation.x + Time.deltaTime * 5f, 0f));
|
|
}
|
|
if (timer != 1600)
|
|
{
|
|
return;
|
|
}
|
|
mainview.enabled = true;
|
|
base.GetComponent<Camera>().enabled = false;
|
|
view.fadeoutgui = 0;
|
|
if (!view.daytime)
|
|
{
|
|
if (!view.mh)
|
|
{
|
|
flashlight.Play();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sun.enabled = true;
|
|
RenderSettings.ambientLight = Color.gray;
|
|
}
|
|
}
|
|
}
|