Files
2026-05-23 14:12:25 +02:00

18 lines
436 B
C#

using UnityEngine;
[AddComponentMenu("Image Effects/Vortex")]
[ExecuteInEditMode]
public class VortexEffect : ImageEffectBase
{
public Vector2 radius = new Vector2(0.4f, 0.4f);
public float angle = 50f;
public Vector2 center = new Vector2(0.5f, 0.5f);
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
ImageEffects.RenderDistortion(base.material, source, destination, angle, center, radius);
}
}