Files
2026-05-23 14:12:25 +02:00

15 lines
382 B
C#

using UnityEngine;
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Edge Detection (Color)")]
public class EdgeDetectEffect : ImageEffectBase
{
public float threshold = 0.2f;
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
base.material.SetFloat("_Treshold", threshold * threshold);
Graphics.Blit(source, destination, base.material);
}
}