%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &147589 GameObject: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 479954} - 193: {fileID: 19309266} - 33: {fileID: 3305782} - 23: {fileID: 2361526} - 136: {fileID: 13654010} m_Layer: 0 m_Name: Tree04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479954 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147589} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} --- !u!193 &19309266 Tree: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147589} m_TreeData: {fileID: 0} --- !u!33 &3305782 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147589} m_Mesh: {fileID: 4300000, guid: adccde5e022d96842880fcbe0858ac3d, type: 2} --- !u!23 &2361526 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_LightmapIndex: 255 m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} m_Materials: - {fileID: 2100000, guid: 93d34b46b31e44546bfc36611585c784, type: 2} - {fileID: 2100000, guid: 475411929dbaf3f439ae2848d69a2eb2, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_LightProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 --- !u!136 &13654010 CapsuleCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147589} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.85 m_Height: 6 m_Direction: 1 m_Center: {x: 0, y: 2, z: 0} --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 147589} m_IsPrefabParent: 1 m_IsExploded: 0