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Complete Upgrade
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@@ -0,0 +1,19 @@
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using UnityEngine;
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public class SMModelScript : MonoBehaviour
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{
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public SlenderMan SM;
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public PlayerScript view;
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private void Update()
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{
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view.cansee = false;
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view.drain = 0f;
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}
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private void OnWillRenderObject()
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{
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SM.CheckSanity();
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}
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}
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