Files
PlanetFleet/game.cpp
T

26 lines
358 B
C++

#include "game.h"
#include "player.h"
#include "projectile.h"
namespace battleship{
static Game *game = nullptr;
Game* Game::getSingleton(){
if(!game)
game = new Game();
return game;
}
void Game::update(){
for(Player *p : players)
p->update();
for(Projectile *proj : projectiles)
proj->update();
}
void Game::togglePause(){
}
}