Files
PlanetFleet/engineer.h
T

24 lines
428 B
C++

#ifndef ENGINEER_H
#define ENGINEER_H
#include <util.h>
#include "vehicle.h"
namespace battleship{
class Structure;
class Engineer : public Vehicle{
public:
Engineer(Player*, int, vb01::Vector3, vb01::Quaternion);
void build(Order);
private:
vb01::s64 lastIncrementTime = 0;
int buildRate = 100;
bool canIncrementStructureStatus(){return vb01::getTime() - lastIncrementTime > buildRate;}
};
}
#endif