Files
PlanetFleet/depthCharge.h
T
2021-11-01 11:49:56 +02:00

20 lines
429 B
C++
Executable File

#pragma once
#ifndef DEPTH_CHARGE_H
#define DEPTH_CHARGE_H
#include "projectile.h"
namespace battleship{
class DepthCharge : public Projectile {
public:
DepthCharge(Unit*, vb01::Vector3, vb01::Vector3, vb01::Vector3, vb01::Vector3, int, int, int);
void update();
private:
s64 initTime;
void explode(vb01::Node*);
void checkForCollision();
};
}
#endif