Files
PlanetFleet/addResourceCommand.cpp
T
2024-03-10 15:41:56 +02:00

35 lines
718 B
C++

#include "addResourceCommand.h"
#include "game.h"
#include "player.h"
#include "trader.h"
namespace battleship{
void AddResourceCommand::validate(){
if(arguments.size() != 3)
return;
playerId = atoi(arguments[0].c_str());
if(playerId != 0 && playerId != 1)
return;
resourceId = atoi(arguments[1].c_str());
if(!(0 <= resourceId && resourceId <= 2))
return;
resourceAmmount = atoi(arguments[2].c_str());
}
void AddResourceCommand::addResource(){
Player *player = Game::getSingleton()->getPlayer(playerId);
player->updateResource(ResourceType(resourceId), resourceAmmount, true);
}
void AddResourceCommand::execute(){
AbstractCommand::handle();
validate();
addResource();
}
}