Files
PlanetFleet/fx.cpp
T
2023-10-15 16:00:47 +03:00

22 lines
219 B
C++

#include "fx.h"
#include <particleEmitter.h>
#include <node.h>
#include <SFML/Audio.hpp>
namespace battleship{
using namespace vb01;
void Fx::activate(){
if(sfx)
sfx->play();
if(peNode){
}
}
}