Files
PlanetFleet/explosion.h
T
2021-11-01 11:49:56 +02:00

16 lines
320 B
C++

#pragma once
#ifndef EXPLOSION_H
#define EXPLOSION_H
#include <vector.h>
namespace battleship{
class InGameAppState;
void detonate(InGameAppState*, vb01::Vector3, vb01::Vector3);
void detonateDepthCharge(InGameAppState*, vb01::Vector3);
void detonateTorpedo(InGameAppState*, vb01::Vector3);
}
#endif