Files
PlanetFleet/shell.h
T
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00

23 lines
541 B
C++
Executable File

#pragma once
#ifndef SHELL_H
#define SHELL_H
#include "gameManager.h"
#include "projectile.h"
namespace game{
namespace content {
class Shell : public Projectile {
public:
Shell(Unit*, irr::core::vector3df, irr::core::vector3df, irr::core::vector3df, irr::core::vector3df, int, int, int);
~Shell(){}
virtual void update();
protected:
s64 initTime;
virtual void updateVecs(irr::core::vector3df, float);
};
}
}
#endif