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https://github.com/ApfelTeeSaft/PlanetFleet.git
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41 lines
865 B
C++
Executable File
41 lines
865 B
C++
Executable File
#include <algorithm>
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#include <root.h>
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#include "gameManager.h"
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#include "guiAppState.h"
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#include "stateManager.h"
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#include "eventListener.h"
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using namespace std;
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using namespace vb01;
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namespace battleship{
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static GameManager *gameManager = nullptr;
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GameManager* GameManager::getSingleton(){
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if(!gameManager)
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gameManager = new GameManager();
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return gameManager;
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}
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GameManager::GameManager() {
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}
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GameManager::~GameManager() {}
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void GameManager::start() {
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Root *root = Root::getSingleton();
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root->start(800, 600, "../../vb01/", "Battleship");
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stateManager = new StateManager();
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listener = new InputManager(root->getWindow());
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}
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void GameManager::update() {
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Root::getSingleton()->update();
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listener->update();
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stateManager->update();
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}
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}
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