Files
PlanetFleet/pointDefense.h
T
2023-11-26 09:38:19 +02:00

19 lines
320 B
C++

#ifndef POINT_DEFENSE_H
#define POINT_DEFENSE_H
#include "structure.h"
namespace battleship{
class PointDefense : public Structure{
public:
PointDefense(Player*, int, vb01::Vector3, vb01::Quaternion, int);
private:
vb01::Vector3 turretDir;
void attack(Order);
void rotateTurret(float);
};
}
#endif