Files

18 lines
514 B
C++

#include "tabButton.h"
#include "concreteGuiManager.h"
#include "gameManager.h"
namespace battleship{
using namespace std;
using namespace vb01;
using namespace vb01Gui;
TabButton::TabButton(Vector3 pos, Vector2 size, string name, string screenScript) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, true) {
this->screenScript = screenScript;
}
void TabButton::onClick() {
ConcreteGuiManager::getSingleton()->readLuaScreenScript(screenScript);
}
}