Files
PlanetFleet/environment.h
2025-06-08 08:29:49 +03:00

21 lines
361 B
C++

#ifndef ENVIRONMENT_H
#define ENVIRONMENT_H
#include <vector.h>
#include "fxManager.h"
namespace battleship{
class Environment{
public:
enum class Detonation{EXPLOSION, EMP, CRYO};
static Environment* getSingleton();
static void explode(FxManager::Fx*, Detonation, vb01::Vector3, int = 0, float = 0);
private:
Environment(){}
};
}
#endif