Files
PlanetFleet/missile.h

18 lines
289 B
C++

#ifndef MISSILE_H
#define MISSILE_H
#include "projectile.h"
namespace battleship{
class Missile : public Projectile{
public:
Missile(Unit*, int, vb01::Vector3, vb01::Vector3, vb01::Quaternion);
~Missile(){}
void update();
private:
vb01::Vector3 targetPos;
};
}
#endif