#ifndef ACTIVE_STATE_BUTTON_H #define ACTIVE_STATE_BUTTON_H #include namespace battleship{ class ActiveStateButton : public vb01Gui::Button{ public: ActiveStateButton(vb01::Vector3, vb01::Vector2, std::string, std::string, std::string, int = -1, std::string = ""); void onClick(); private: std::string guiScreen = ""; protected: std::vector buttons; }; } #endif