#ifndef UNIT_LISTBOX_H #define UNIT_LISTBOX_H #include namespace battleship{ class GameObjectListbox : public vb01Gui::Listbox{ public: GameObjectListbox(bool, vb01::Vector3, vb01::Vector2, std::vector, std::vector, int, std::string); void onClose(); private: bool unitListbox; std::vector gameObjIds; }; } #endif