res = graphics.resolution HubMargin.top = 100 resTrayPos = {x = HubPos.x + HubMargin.left, y = HubPos.y + HubMargin.top} iconSize = {x = 25, y = 25} textboxSize = {x = 200, y = 25} buttonSize = {x = 100, y = 20} ResourceTrayGuiId = {ICON = 0, TEXTBOX = 1, INCREMENT = 2, DECREMENT = 3} IconPath = {WEALTH = 'Icons/Resources/wealth.png', RESEARCH = 'Icons/Resources/research.png', REFINEDS = 'Icons/Resources/refineds.png', TIME = 'Icons/Resources/time.png'} function createResourceTrayGui(cpuPlayer, lineId, guiId, imgPath) height = HubMargin.top + lineId * iconSize.y if guiId == ResourceTrayGuiId.ICON then guiElPos = {x = HubPos.x + (cpuPlayer and HubMargin.left or HubSize.x -(HubMargin.right + 3 * iconSize.x + textboxSize.x)), y = height, z = .2} return { guiType = GuiType.GUI_RECTANGLE, pos = guiElPos, size = iconSize, imagePath = imgPath } elseif guiId == ResourceTrayGuiId.TEXTBOX then guiElPos = {x = HubPos.x + (cpuPlayer and HubMargin.left + iconSize.x or HubSize.x -(HubMargin.right + 2 * iconSize.x + textboxSize.x)), y = height, z = .2} return { pos = guiElPos, size = textboxSize, guiType = GuiType.TEXTBOX, } elseif guiId == ResourceTrayGuiId.INCREMENT then guiElPos = {x = HubPos.x + (cpuPlayer and HubMargin.left + iconSize.x + textboxSize.x or HubSize.x -(HubMargin.right + 2 * iconSize.x)), y = height, z = .2} return { guiType = GuiType.BUTTON, buttonType = ButtonType.RESOURCE_AMMOUNT, ammount = 10, name = '+', pos = guiElPos, size = iconSize, trigger = 10 } elseif guiId == ResourceTrayGuiId.DECREMENT then guiElPos = {x = HubPos.x + (cpuPlayer and HubMargin.left + 2 * iconSize.x + textboxSize.x or HubSize.x -(HubMargin.right + iconSize.x)), y = height, z = .2} return { guiType = GuiType.BUTTON, buttonType = ButtonType.RESOURCE_AMMOUNT, ammount = -10, name = '-', pos = guiElPos, size = iconSize, trigger = 10 } end end gui = { { guiType = GuiType.GUI_RECTANGLE, pos = HubPos, size = HubSize, color = {x = 0, y = 0, z = 0, w = .6} }, { guiType = GuiType.TEXT, name = 'P0', text = 'P0', pos = {x = HubPos.x + HubMargin.left, y = HubPos.y + HubMargin.top - 20, z = .2}, scale = {x = .5, y = .5}, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { guiType = GuiType.TEXT, name = 'You', text = 'You', pos = {x = HubPos.x + HubSize.x -(HubMargin.right + textboxSize.x + iconSize.x + 50), y = HubPos.y + HubMargin.top - 20, z = .2}, scale = {x = .5, y = .5}, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, createResourceTrayGui(true, 0, ResourceTrayGuiId.ICON, IconPath.REFINEDS), createResourceTrayGui(true, 0, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(true, 0, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(true, 0, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(false, 0, ResourceTrayGuiId.ICON, IconPath.REFINEDS), createResourceTrayGui(false, 0, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(false, 0, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(false, 0, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(true, 1, ResourceTrayGuiId.ICON, IconPath.WEALTH), createResourceTrayGui(true, 1, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(true, 1, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(true, 1, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(false, 1, ResourceTrayGuiId.ICON, IconPath.WEALTH), createResourceTrayGui(false, 1, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(false, 1, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(false, 1, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(true, 2, ResourceTrayGuiId.ICON, IconPath.RESEARCH), createResourceTrayGui(true, 2, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(true, 2, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(true, 2, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(false, 2, ResourceTrayGuiId.ICON, IconPath.RESEARCH), createResourceTrayGui(false, 2, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(false, 2, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(false, 2, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(true, 3, ResourceTrayGuiId.ICON, IconPath.TIME), createResourceTrayGui(true, 3, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(true, 3, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(true, 3, ResourceTrayGuiId.DECREMENT), createResourceTrayGui(false, 3, ResourceTrayGuiId.ICON, IconPath.TIME), createResourceTrayGui(false, 3, ResourceTrayGuiId.TEXTBOX), createResourceTrayGui(false, 3, ResourceTrayGuiId.INCREMENT), createResourceTrayGui(false, 3, ResourceTrayGuiId.DECREMENT), { guiType = GuiType.BUTTON, buttonType = ButtonType.PLAYER_TRADE, name = 'Back', guiScreen = 'tradingHub.lua', pos = {x = HubPos.x + HubSize.x - 2 * buttonSize.x - HubMargin.right, y = HubPos.y + HubSize.y - buttonSize.y - HubMargin.bottom, z = .2}, size = buttonSize, trigger = 10 }, { guiType = GuiType.BUTTON, buttonType = ButtonType.TRADE_OFFER, name = 'Offer', pos = {x = HubPos.x + HubSize.x - buttonSize.x - HubMargin.right, y = HubPos.y + HubSize.y - buttonSize.y - HubMargin.bottom, z = .2}, size = buttonSize, trigger = 10 }, { pos = {x = HubPos.x + HubMargin.left, y = HubPos.y + HubSize.y - textboxSize.y - HubMargin.bottom, z = .2}, size = textboxSize, guiType = GuiType.TEXTBOX, } }