Commit Graph
21 Commits
Author SHA1 Message Date
devZoGok 66356b5a79 loading the map after loading the assets 2025-03-28 20:24:24 +02:00
devZoGok 48c38e9ec9 loading player data from the single player menu to load the game 2025-03-06 20:19:02 +02:00
devZoGok 2dcc1973ae using 3D positions for GUI elements 2024-05-18 11:47:56 +03:00
devZoGok 90ebaf467f corrected reseting of Lua scripts after toggling game pause state 2023-12-09 12:26:13 +02:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00
devZoGok 5f1eebbb3a code cleanup 2023-07-02 11:55:09 +03:00
devZoGok 69825df572 reimplemented certain paused game state buttons using the new GUI subsystem 2023-07-02 11:31:06 +03:00
devZoGok dd1643eafa player updating moved to the Map class
removed unused methods
2023-01-03 09:49:28 +02:00
devZoGok 6644474e7e using recursive asset loading 2023-01-02 15:29:35 +02:00
devZoGok 32d292e268 placeable frames of structures to be built 2022-11-12 16:36:09 +02:00
devZoGok 88e3c635d9 unit stats can be updated from Lua scripts 2022-11-05 13:39:00 +02:00
devZoGok b48f915352 refactored InGameAppState and its button classes 2022-10-30 13:09:00 +02:00
devZoGok 72cbdd1ad8 refactored order addition 2022-08-13 17:11:27 +03:00
devZoGok 67714fd96f loading maps using configuration files 2022-07-03 16:02:47 +03:00
devZoGok 12d66acc9a removed commented code 2022-01-13 20:21:42 +02:00
devZoGok 7cbd1b3880 improved console command logic 2021-12-11 08:24:30 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00