17 Commits
Author SHA1 Message Date
devZoGok ae87aedb55 visuals for the unit state toggle button 2025-04-06 16:50:25 +03:00
devZoGok cf00b0f9ce rendering the correct order cursor icon depending on game object hovered over 2025-04-05 16:15:37 +03:00
devZoGok cfb70a5571 minimap icons for the camera and resource deposits 2024-09-26 20:03:09 +03:00
devZoGok 3df7cbd0b3 Added alpha layer 2024-06-16 12:11:04 +03:00
devZoGok 83b9184812 technologies' placeholder names 2024-05-19 18:08:53 +03:00
devZoGok 04ed6c4ed6 new icons 2024-05-19 15:59:58 +03:00
devZoGok 04c97521c6 using correct resource icons 2024-04-01 12:26:04 +03:00
devZoGok 541cc7ff25 tech research refactoring 2024-03-30 09:41:52 +02:00
devZoGok e6d6e675ec imagePath is now an optional Lua GUI config field
added new Textures folder structure
2024-03-24 17:11:13 +02:00
devZoGok 785b3e9d52 added missing assets 2024-03-10 16:18:08 +02:00
devZoGok 59fbc87988 bugfix for not rendering the explosion vfx frame properly 2023-12-02 12:15:54 +02:00
devZoGok 447e7ca9c9 file copied back 2023-01-03 09:51:16 +02:00
devZoGok ecc066d7aa changing skybox and landmass textures from their listboxes 2023-01-03 08:57:51 +02:00
devZoGok 42a71dd39f listboxes for map editting 2022-12-30 14:34:43 +02:00
devZoGok 71c5f5cd63 improved mouse handling
added plane to simulate water
2021-11-04 21:16:17 +02:00
devZoGok 96eba65bda deleted capitalized files 2021-10-30 09:06:29 +03:00
devZoGok 2d270e69d8 Initial commit 2021-10-19 20:15:01 +03:00