devZoGok
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ae87aedb55
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visuals for the unit state toggle button
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2025-04-06 16:50:25 +03:00 |
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devZoGok
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cf00b0f9ce
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rendering the correct order cursor icon depending on game object hovered over
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2025-04-05 16:15:37 +03:00 |
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devZoGok
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cfb70a5571
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minimap icons for the camera and resource deposits
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2024-09-26 20:03:09 +03:00 |
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devZoGok
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3df7cbd0b3
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Added alpha layer
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2024-06-16 12:11:04 +03:00 |
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devZoGok
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83b9184812
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technologies' placeholder names
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2024-05-19 18:08:53 +03:00 |
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devZoGok
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04ed6c4ed6
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new icons
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2024-05-19 15:59:58 +03:00 |
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devZoGok
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04c97521c6
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using correct resource icons
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2024-04-01 12:26:04 +03:00 |
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devZoGok
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541cc7ff25
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tech research refactoring
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2024-03-30 09:41:52 +02:00 |
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devZoGok
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e6d6e675ec
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imagePath is now an optional Lua GUI config field
added new Textures folder structure
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2024-03-24 17:11:13 +02:00 |
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devZoGok
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785b3e9d52
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added missing assets
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2024-03-10 16:18:08 +02:00 |
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devZoGok
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59fbc87988
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bugfix for not rendering the explosion vfx frame properly
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2023-12-02 12:15:54 +02:00 |
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devZoGok
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447e7ca9c9
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file copied back
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2023-01-03 09:51:16 +02:00 |
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devZoGok
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ecc066d7aa
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changing skybox and landmass textures from their listboxes
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2023-01-03 08:57:51 +02:00 |
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devZoGok
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42a71dd39f
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listboxes for map editting
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2022-12-30 14:34:43 +02:00 |
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devZoGok
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71c5f5cd63
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improved mouse handling
added plane to simulate water
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2021-11-04 21:16:17 +02:00 |
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devZoGok
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96eba65bda
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deleted capitalized files
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2021-10-30 09:06:29 +03:00 |
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devZoGok
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2d270e69d8
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Initial commit
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2021-10-19 20:15:01 +03:00 |
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