devZoGok
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98eb7a414c
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using most recent branches of gameBase and vb01
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2024-06-15 20:11:37 +03:00 |
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devZoGok
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3961174b46
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building dependencies statically or dynamically
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2024-06-12 20:14:52 +03:00 |
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devZoGok
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48a023c44a
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updated vb01
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2024-06-11 20:46:34 +03:00 |
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devZoGok
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e383c191be
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update
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2024-02-12 19:06:08 +02:00 |
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devZoGok
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4f86880433
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bandaid fix for poor performance on 300x300+ maps
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2024-01-06 15:40:51 +02:00 |
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devZoGok
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879fef1962
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using updated vb01
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2024-01-06 15:06:08 +02:00 |
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devZoGok
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51af1f102d
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updated dependencies
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2023-12-30 15:00:39 +02:00 |
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devZoGok
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c08fa1a58d
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updated vb01
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2023-12-30 14:47:04 +02:00 |
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devZoGok
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aa94d437bc
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updated vb01
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2023-12-24 11:22:30 +02:00 |
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devZoGok
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f267701026
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checked out vb01 and gameBase to develop
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2023-09-28 19:26:48 +03:00 |
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devZoGok
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5b39e2b018
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set dependency branches to master
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2023-09-02 18:09:54 +03:00 |
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devZoGok
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5cf511d0fd
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removed the Lua submodule for the game project
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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f5a6f74948
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using develop branches for certain submodules
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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baf524714b
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removed the vb01Gui dependency
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2023-07-02 12:11:10 +03:00 |
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devZoGok
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4bbfc8129e
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listing folders in Maps directory
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2022-06-24 18:06:44 +03:00 |
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devZoGok
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caab51fc69
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implemented Lua manager and unit data manager
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2022-01-25 19:40:37 +02:00 |
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devZoGok
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6ac8967aff
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removed submodule
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2022-01-03 15:39:23 +02:00 |
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devZoGok
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ef9c886a36
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vb01 is now a direct dependency of the game
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2022-01-03 15:14:33 +02:00 |
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devZoGok
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16e96b3609
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bindings reading, app state retrieval and mappings improvements
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2021-12-07 21:09:33 +02:00 |
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devZoGok
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163ba94943
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restructured dependencies
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2021-12-04 17:53:23 +02:00 |
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