devZoGok
|
aa657e34af
|
snapping extractor frames to resource deposits
|
2024-05-29 20:00:49 +03:00 |
|
devZoGok
|
1274ba20f6
|
correctly deleting GUI rects when changing trading screens
|
2024-05-25 20:19:09 +03:00 |
|
devZoGok
|
83b9184812
|
technologies' placeholder names
|
2024-05-19 18:08:53 +03:00 |
|
devZoGok
|
04ed6c4ed6
|
new icons
|
2024-05-19 15:59:58 +03:00 |
|
devZoGok
|
8b6a50af1e
|
createable trade offers
|
2024-05-18 20:23:58 +03:00 |
|
devZoGok
|
17f7748b45
|
corrected Z coordinates in the tech tree
|
2024-05-18 20:20:18 +03:00 |
|
devZoGok
|
a6c3e3df1c
|
shifted placement of resource and trading GUI elements
|
2024-05-18 15:06:49 +03:00 |
|
devZoGok
|
2dcc1973ae
|
using 3D positions for GUI elements
|
2024-05-18 11:47:56 +03:00 |
|
devZoGok
|
b4891fd890
|
removed imagepath fields
|
2024-05-16 19:47:09 +03:00 |
|
devZoGok
|
c323950f07
|
mouse cursor
|
2024-05-15 19:02:18 +03:00 |
|
devZoGok
|
04c97521c6
|
using correct resource icons
|
2024-04-01 12:26:04 +03:00 |
|
devZoGok
|
d0d49da906
|
resource ammount incrementation and decrementation buttons
|
2024-04-01 12:10:24 +03:00 |
|
devZoGok
|
9a194636da
|
trade offer buttons have the trading partner player's id
|
2024-04-01 11:37:54 +03:00 |
|
devZoGok
|
541cc7ff25
|
tech research refactoring
|
2024-03-30 09:41:52 +02:00 |
|
devZoGok
|
f9889f145d
|
tech research graph screen
|
2024-03-24 17:15:08 +02:00 |
|
devZoGok
|
e6d6e675ec
|
imagePath is now an optional Lua GUI config field
added new Textures folder structure
|
2024-03-24 17:11:13 +02:00 |
|
devZoGok
|
1bb23231cb
|
creating correct number GUI elements in the trading hub screen according to the number of players
|
2024-03-23 14:50:19 +02:00 |
|
devZoGok
|
ff8f14e602
|
additional GUI elements
|
2024-03-23 10:37:33 +02:00 |
|
devZoGok
|
d85152f065
|
individual player trading screen
|
2024-03-23 10:25:58 +02:00 |
|
devZoGok
|
8c02e0d98c
|
new buttons
|
2024-03-23 08:36:16 +02:00 |
|
devZoGok
|
3aec1aaf7e
|
in game GUI background rects
|
2024-03-17 15:59:19 +02:00 |
|
devZoGok
|
ce62c429c5
|
unit orders aren't invoked if pressing a button
|
2024-03-17 15:07:16 +02:00 |
|
devZoGok
|
e2d6a1ae69
|
implemented instant trading
|
2024-03-10 15:41:56 +02:00 |
|
devZoGok
|
feef91c999
|
technology research button
|
2024-03-09 14:49:04 +02:00 |
|
devZoGok
|
74515d06e1
|
factories and engineers produce and build units by their specific buildable unit tables
|
2024-03-03 15:47:09 +02:00 |
|
devZoGok
|
e6c250ed09
|
CPU AI builds a refinery, land factory, an extractor and starts harvesting
corrected harvester unit type
|
2024-02-04 15:18:06 +02:00 |
|
devZoGok
|
1d559d34e3
|
implemented forts
|
2024-01-26 16:03:26 +02:00 |
|
devZoGok
|
377297ed48
|
using game object ids instead of hard-coded values
removed name key for certain buttons
|
2024-01-26 12:25:12 +02:00 |
|
devZoGok
|
31eba177cb
|
player data on the stats screen
|
2023-12-30 10:34:25 +02:00 |
|
devZoGok
|
f884fc1647
|
victory and defeat screens
|
2023-12-26 15:13:54 +02:00 |
|
devZoGok
|
fd02c64765
|
extended ConcreteGuiManager to parse texts and GUI nodes
using parsed texts in the ActiveGameState
|
2023-12-26 11:31:06 +02:00 |
|
devZoGok
|
cf1d4d908e
|
small bugfixes
|
2023-11-26 12:41:16 +02:00 |
|
devZoGok
|
ba65842421
|
bugfix for inability to have engineers build structures
|
2023-11-26 11:55:11 +02:00 |
|
devZoGok
|
6a2b9d8fe8
|
trainable units
|
2023-11-26 08:21:13 +02:00 |
|
devZoGok
|
29679a0e45
|
implemented playtesting unit creation via add-unit
|
2023-11-25 12:32:24 +02:00 |
|
devZoGok
|
f0b44a50ac
|
implemented majority of unit models in game
|
2023-10-14 12:00:36 +03:00 |
|
devZoGok
|
3696158e78
|
refactored unit, projectile and resource deposit data scripts with coresponding namespaces
|
2023-10-07 16:36:37 +03:00 |
|
devZoGok
|
85811fca7c
|
implemented buildable structure selection buttons
|
2023-09-23 09:59:47 +03:00 |
|
devZoGok
|
63c0acf613
|
implemented simple pathfinding
|
2023-09-03 10:39:42 +03:00 |
|
devZoGok
|
06e1ec54aa
|
updated lua invocations using sol3
|
2023-08-19 10:23:00 +03:00 |
|
devZoGok
|
69825df572
|
reimplemented certain paused game state buttons using the new GUI subsystem
|
2023-07-02 11:31:06 +03:00 |
|
devZoGok
|
01f56eca5e
|
starting the game using the new GUI subsystem
|
2023-07-02 10:12:50 +03:00 |
|
devZoGok
|
4ee08f1c49
|
map editing screen accessible using the new GUI subsystem
|
2023-07-01 17:28:33 +03:00 |
|
devZoGok
|
0c3c6b712f
|
GUI element dependency implementation using the new GUI subsystem
|
2023-07-01 15:06:52 +03:00 |
|
devZoGok
|
864bd01ed9
|
begun implementing the new GUI subsystem for the map editor entry buttons
|
2023-07-01 08:19:29 +03:00 |
|
devZoGok
|
d5a58cb4ce
|
expanded configs
|
2023-06-25 16:22:05 +03:00 |
|
devZoGok
|
adaa472fd7
|
factored out options screen GUI elements using the new GUI subsystem
|
2023-06-25 15:44:35 +03:00 |
|
devZoGok
|
3196d9b0b9
|
added missing files
|
2023-06-25 10:55:43 +03:00 |
|