updating the minimap after loading the map

This commit is contained in:
devZoGok
2025-06-22 16:13:08 +03:00
parent a7d9bc1298
commit dd3f1d3be2
2 changed files with 2 additions and 1 deletions
+1 -1
View File
@@ -523,7 +523,7 @@ namespace battleship{
ActiveGameState *activeState = (ActiveGameState*)GameManager::getSingleton()->getStateManager()->getAppStateByType(AppStateType::ACTIVE_STATE);
if(activeState && activeState->getPlayer())
Map::Minimap::getSingleton()->updateImage();
Map::Minimap::getSingleton()->updateImage();
}
vector<Player*> Unit::getSelectingPlayers(){