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AI builds a taskforce
bugfixes and optimizations
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@@ -11,7 +11,7 @@ namespace battleship{
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using namespace gameBase;
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using namespace std;
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Player::Player(int diff, int fac, int t, Vector3 col, bool cpuPl, Vector3 sp, string n) : difficulty(diff), faction(fac), team(t), color(col), cpuPlayer(cpuPl), spawnPoint(sp), name(n), refineds(10000) {}
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Player::Player(int diff, int fac, int t, Vector3 col, bool cpuPl, Vector3 sp, string n) : difficulty(diff), faction(fac), team(t), color(col), cpuPlayer(cpuPl), spawnPoint(sp), name(n), refineds(30000) {}
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Player::~Player() {}
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