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https://github.com/ApfelTeeSaft/PlanetFleet.git
synced 2026-08-26 19:33:38 +00:00
implemented 2 different types of transport ships
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@@ -25,12 +25,6 @@ namespace battleship{
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int unitClass = SOL_LUA_STATE["units"]["unitClass"][id + 1];
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switch((UnitClass)unitClass){
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case UnitClass::ENGINEER:
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return new Engineer(player, id, pos, rot);
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case UnitClass::TRANSPORT:
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return new Transport(player, id, pos, rot);
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case UnitClass::RESOURCE_ROVER:
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return new ResourceRover(player, id, pos, rot);
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case UnitClass::LAND_FACTORY:
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case UnitClass::NAVAL_FACTORY:
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return new Factory(player, id, pos, rot, buildStatus);
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@@ -42,6 +36,10 @@ namespace battleship{
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case UnitClass::LAB:
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case UnitClass::REFINERY:
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return new Structure(player, id, pos, rot, buildStatus);
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case UnitClass::ENGINEER:
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return new Engineer(player, id, pos, rot);
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case UnitClass::RESOURCE_ROVER:
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return new ResourceRover(player, id, pos, rot);
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default:
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return new Vehicle(player, id, pos, rot);
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}
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