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https://github.com/ApfelTeeSaft/PlanetFleet.git
synced 2026-08-26 19:33:38 +00:00
removed many Irrlicht references
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+4
-4
@@ -2,16 +2,16 @@
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#ifndef EXPLOSION_H
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#define EXPLOSION_H
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#include <irrlicht.h>
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#include <vector.h>
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namespace game{
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namespace core{
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class InGameAppState;
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}
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namespace content{
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void detonate(core::InGameAppState*,irr::core::vector3df,irr::core::vector3df);
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void detonateDepthCharge(core::InGameAppState*,irr::core::vector3df);
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void detonateTorpedo(core::InGameAppState*,irr::core::vector3df);
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void detonate(core::InGameAppState*, vb01::Vector3, vb01::Vector3);
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void detonateDepthCharge(core::InGameAppState*, vb01::Vector3);
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void detonateTorpedo(core::InGameAppState*, vb01::Vector3);
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}
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}
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