removed many Irrlicht references

This commit is contained in:
devZoGok
2021-10-31 15:13:47 +02:00
parent 0e236a44d6
commit b18b2fe9a8
70 changed files with 1822 additions and 1529 deletions
+4 -4
View File
@@ -2,16 +2,16 @@
#ifndef EXPLOSION_H
#define EXPLOSION_H
#include <irrlicht.h>
#include <vector.h>
namespace game{
namespace core{
class InGameAppState;
}
namespace content{
void detonate(core::InGameAppState*,irr::core::vector3df,irr::core::vector3df);
void detonateDepthCharge(core::InGameAppState*,irr::core::vector3df);
void detonateTorpedo(core::InGameAppState*,irr::core::vector3df);
void detonate(core::InGameAppState*, vb01::Vector3, vb01::Vector3);
void detonateDepthCharge(core::InGameAppState*, vb01::Vector3);
void detonateTorpedo(core::InGameAppState*, vb01::Vector3);
}
}