corrected map exporting and reading bugs

This commit is contained in:
devZoGok
2023-09-03 09:55:21 +03:00
parent 0c6dabc918
commit 9ca9bf8e09
-1
View File
@@ -207,7 +207,6 @@ namespace battleship{
preprareScene();
if(!empty){
sol::state_view SOL_LUA_STATE = generateView();
SOL_LUA_STATE.script_file(GameManager::getSingleton()->getPath() + "Models/Maps/" + mapName + "/" + mapName + ".lua");
int numWaterbodies = SOL_LUA_STATE[mapTable]["numWaterBodies"];