moved explode() to the Environment class
This commit is contained in:
devZoGok
2025-06-06 16:33:55 +03:00
parent 69720adf30
commit 8a2d67ec2a
11 changed files with 180 additions and 78 deletions
+20
View File
@@ -0,0 +1,20 @@
#ifndef ENVIRONMENT_H
#define ENVIRONMENT_H
#include <vector.h>
namespace sf{
class Sound;
}
namespace battleship{
class Environment{
public:
static Environment* getSingleton();
static void explode(vb01::Vector3, int, float, sf::Sound*);
private:
Environment(){}
};
}
#endif