mirror of
https://github.com/ApfelTeeSaft/PlanetFleet.git
synced 2026-08-26 19:33:38 +00:00
code cleanup
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@@ -29,49 +29,12 @@ namespace battleship{
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stateManager->attachAppState(new MapEditorAppState(wstringToString(name->getText()), size, true));
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ConcreteGuiManager::getSingleton()->readLuaScreenScript("mapEditor.lua");
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/*
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GameManager *gm = GameManager::getSingleton();
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StateManager *stateManager = gm->getStateManager();
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GuiAppState *state = (GuiAppState*)stateManager->getAppStateByType((int)AppStateType::GUI_STATE);
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state->removeAllTextboxes();
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state->removeAllButtons(vector<Button*>{this});
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Vector2 size = Vector2(
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atof(wstringToString(sizeX->getText()).c_str()),
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atof(wstringToString(sizeY->getText()).c_str())
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);
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stateManager->attachAppState(new MapEditorAppState(wstringToString(name->getText()), size, true));
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state->removeButton(this);
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*/
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}
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NewMapButton::NewMapButton(Vector2 pos, Vector2 size) : Button(pos, size, "New map", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf"){}
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void NewMapButton::onClick(){
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ConcreteGuiManager::getSingleton()->readLuaScreenScript("newMap.lua");
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/*
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GameManager *gm = GameManager::getSingleton();
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StateManager *stateManager = gm->getStateManager();
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GuiAppState *state = (GuiAppState*)stateManager->getAppStateByType((int)AppStateType::GUI_STATE);
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state->removeAllButtons(vector<Button*>{this});
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Vector2 size = Vector2(140, 20);
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string fontPath = gm->getPath() + "Fonts/batang.ttf";
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Textbox *name = new Textbox(Vector2(100, 150), size, fontPath);
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Textbox *sizeX = new Textbox(Vector2(100, 150 + (size.y + 10)), size, fontPath);
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Textbox *sizeY = new Textbox(Vector2(100, 150 + 2 * (size.y + 10)), size, fontPath);
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state->addTextbox(name);
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state->addTextbox(sizeX);
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state->addTextbox(sizeY);
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state->addButton(new OkButton(Vector2(200, gm->getHeight() - 150), Vector2(140, 50), name, sizeX, sizeY));
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state->removeButton(this);
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*/
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}
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}
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