using the new ray casting implementation

This commit is contained in:
devZoGok
2023-11-04 17:41:15 +02:00
parent acc5ad325b
commit 4a9e9bd4c9
6 changed files with 15 additions and 32 deletions
-1
View File
@@ -3,7 +3,6 @@
#include <material.h>
#include <particleEmitter.h>
#include <texture.h>
#include <ray.h>
#include <stateManager.h>
#include <solUtil.h>