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using 3D positions for GUI elements
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+1
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@@ -7,7 +7,7 @@ namespace battleship{
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using namespace vb01;
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using namespace vb01Gui;
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TabButton::TabButton(Vector2 pos, Vector2 size, string name, string screenScript) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, true) {
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TabButton::TabButton(Vector3 pos, Vector2 size, string name, string screenScript) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, true) {
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this->screenScript = screenScript;
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}
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