factored out a state manager

using GameManager via a singleton
This commit is contained in:
devZoGok
2021-10-30 08:09:30 +03:00
parent 7f8824cb29
commit 179f4c28ac
70 changed files with 654 additions and 474 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ namespace game
namespace gui {
class ExitButton : public Button {
public:
ExitButton(core::GameManager*, irr::core::vector2d<s32>, irr::core::vector2d<s32>, irr::core::stringw, bool);
ExitButton(irr::core::vector2d<s32>, irr::core::vector2d<s32>, irr::core::stringw, bool);
void onClick();
};
}