mirror of
https://github.com/ApfelTeeSaft/OpenRoyale.git
synced 2026-08-26 19:33:32 +00:00
20 lines
922 B
Bash
20 lines
922 B
Bash
#!/usr/bin/env bash
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# sync_assets.sh - populate app/src/main/assets/ with the FULL game asset set from the source APK.
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# The large binary asset dirs are gitignored (LFS upload blocked / git-blob bloat), so a fresh
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# clone must run this before building. Small text tables are already committed.
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# Usage: tools/scripts/sync_assets.sh [path/to/app.apk]
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set -euo pipefail
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HERE="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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PROJ="$(cd "$HERE/../.." && pwd)"
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ROOT="$(cd "$PROJ/.." && pwd)"
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APK="${1:-$ROOT/ClassicRoyale-1.7_1.apk}"
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DEST="$PROJ/app/src/main/assets"
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[ -f "$APK" ] || { echo "Source APK not found: $APK (run 'git lfs pull')"; exit 1; }
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mkdir -p "$DEST"
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echo "[*] Extracting assets/* from $APK -> $DEST"
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tmp="$(mktemp -d)"; trap 'rm -rf "$tmp"' EXIT
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unzip -qo "$APK" 'assets/*' -d "$tmp"
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cp -a "$tmp/assets/." "$DEST/"
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echo "[+] Assets synced: $(find "$DEST" -type f | wc -l) files, $(du -sh "$DEST" | cut -f1)"
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