Files
OG-Fortnite-Cheat/Raax-OG-FN-Internal.sln
raax7 eec6916a54 Preparing for release
Major Changes:
- Heavily restructured and refactored RaaxGUI and RaaxGUIInput
- Optimisation in the SDK::UObject::SetupObjects() by switching to FNames instead of string comparison (nearly 5x the speed)
- ImGui builds now block input in the WndProc hook
- Updated to use a custom, minimalized version of std::mutex called ReturnMutex. This is because of forwarded imports in some waiting functions in std::mutex
- Added Disable Pre-Edits option using a PerformBuildingEditInteraction() hook
- Added extra error handling to RaaxDx
- Added extra safety functions to Hooks::VFTHook (all hooks will soon be moved to function hooks
- Added RaaxAssert (simple assert that calls THROW_ERROR if condition is not met) which is soon to be used everywhere

Minor Changes:
- Changed aimbot to use AddPitchInput and AddYawInput instead of ClientSetRotation
- Added TargetRotationChangeWithSmooth to LocalInfo in Target
- Removed TriggerBot.cpp and TriggerBot.h (for now, the features will still be added later)
- Removed the camera position parameter in SDK::IsPositionVisible()
- Outputting the base address of the DLL in SDK::Init()
- Added Game::MenuOpen as a global variable
- Improved the error manager and THROW_ERRORs are now logged (if enabled) with DEBUG_LOG
- Removed some unnecessary TO-DOs in Entry.cpp
2024-04-19 02:26:02 +01:00

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